Infinity Tower Prodigy

infinity tower prodigy
javascript:(function()%7BPIXI.game.prodigy.debugMisc.getAllPets()%3B%0Afor (let PetLoopTest %3D 0%3B PetLoopTest < PIXI.game.prodigy.player.kennel.data.length%3B PetLoopTest%2B%2B) %7B %0A PIXI.game.prodigy.player.kennel.data%5BPetLoopTest%5D.level%3D1%0A %7D%3B%0APIXI.game.prodigy.player.data.level%3D100%0APIXI.game.prodigy._playerDataProvider._player.data.tower%3D100%0APIXI.game.prodigy.user.source.data.gold%3D999999999%0APIXI.game.prodigy.player.backpack.data.currency%3D%5B%5D%0Ax %3D PIXI.game.state.states.Boot._gameData.currency%0Afor (i in x) %7B%0A PIXI.game.prodigy.player.backpack.data.currency%5Bi%5D %3D %7B"ID"%3A x%5Bi%5D.ID%2C "N"%3A Infinity%7D%0A%0APIXI.game.prodigy.player.backpack.data.spellRelic%3D%5B%5D%0Ax %3D PIXI.game.state.states.Boot._gameData.spellRelic%0Afor (i in x) %7B%0A PIXI.game.prodigy.player.backpack.data.spellRelic%5Bi%5D %3D %7B"ID"%3A x%5Bi%5D.ID%2C "N"%3A Infinity%7D%0A%7D%0APIXI.game.prodigy.player.backpack.data.item%3D%5B%5D%0Ax %3D PIXI.game.state.states.Boot._gameData.item%0Afor (i in x) %7B%0A PIXI.game.prodigy.player.backpack.data.item%5Bi%5D %3D %7B"ID"%3A x%5Bi%5D.ID%2C "N"%3A Infinity%7D%0A%7D%0APIXI.game.prodigy.player.backpack.data.outfit%3D%5B%5D%0Ax %3D PIXI.game.state.states.Boot._gameData.outfit%0Afor (i in x) %7B%0A PIXI.game.prodigy.player.backpack.data.outfit%5Bi%5D %3D %7B"ID"%3A x%5Bi%5D.ID%2C "N"%3A Infinity%7D%0A%7D%0APIXI.game.prodigy.player.backpack.data.boots%3D%5B%5D%0Ax %3D PIXI.game.state.states.Boot._gameData.boots%0Afor (i in x) %7B%0A PIXI.game.prodigy.player.backpack.data.boots%5Bi%5D %3D %7B"ID"%3A x%5Bi%5D.ID%2C "N"%3A Infinity%7D%0A%7D%0APIXI.game.prodigy.player.backpack.data.weapon%3D%5B%5D%0Ax %3D PIXI.game.state.states.Boot._gameData.weapon%0Afor (i in x) %7B%0A PIXI.game.prodigy.player.backpack.data.weapon%5Bi%5D %3D %7B"ID"%3A x%5Bi%5D.ID%2C "N"%3A Infinity%7D%0A%7D%0APIXI.game.prodigy.player.backpack.data.hat%3D%5B%5D%0Ax %3D PIXI.game.state.states.Boot._gameData.hat%0Afor (i in x) %7B%0A PIXI.game.prodigy.player.backpack.data.hat%5Bi%5D %3D %7B"ID"%3A x%5Bi%5D.ID%2C "N"%3A Infinity%7D%0A%7D%0APIXI.game.prodigy.player.backpack.data.follow%3D%5B%5D%0Ax %3D PIXI.game.state.states.Boot._gameData.follow%0Afor (i in x) %0A PIXI.game.prodigy.player.backpack.data.follow%5Bi%5D %3D %7B"ID"%3A x%5Bi%5D.ID%2C "N"%3A 1%7D%0A%7D%7D)()%3B
infinity tower prodigy

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