Invisible Script Roblox

invisible script roblox
local GUI = Instance.new(“ScreenGui”)
local Main = Instance.new(“Frame”)
local Topbar = Instance.new(“Frame”)
local Title = Instance.new(“TextLabel”)
local Exit = Instance.new(“TextButton”)
local Minimize = Instance.new(“TextButton”)
local SubFrame = Instance.new(“Frame”)
local AirTP = Instance.new(“Frame”)
local TextLabel = Instance.new(“TextLabel”)
local TextLabel_2 = Instance.new(“TextLabel”)
local BoolToggle = Instance.new(“TextButton”)
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local AutoRun = Instance.new(“Frame”)
local TextLabel_3 = Instance.new(“TextLabel”)
local TextLabel_4 = Instance.new(“TextLabel”)
local BoolToggle_2 = Instance.new(“TextButton”)
local Keybind = Instance.new(“Frame”)
local TextLabel_5 = Instance.new(“TextLabel”)
local TextLabel_6 = Instance.new(“TextLabel”)
local CurrentBind = Instance.new(“TextBox”)
local QuickInvis = Instance.new(“TextButton”)
local Rigtype = Instance.new(“TextLabel”)
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local TextButton = Instance.new(“TextButton”)

— Properties

GUI.Name = “GUI”
GUI.Parent = game.CoreGui

Main.Name = “Main”
Main.Parent = GUI
Main.Active = true
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Main.BackgroundColor3 = Color3.new(0, 0, 0)
Main.BackgroundTransparency = 0.5
Main.BorderSizePixel = 0
Main.Draggable = true
Main.Position = UDim2.new(0.318181813, 0, 0.312252969, 0)
Main.Size = UDim2.new(0.363636374, 0, 0.375494063, 0)

Topbar.Name = “Topbar”
Topbar.Parent = Main
Topbar.BackgroundColor3 = Color3.new(0, 0, 0)
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Topbar.BackgroundTransparency = 0.9990000128746
Topbar.Size = UDim2.new(1, 0, 0.163157895, 0)

Title.Name = “Title”
Title.Parent = Topbar
Title.BackgroundColor3 = Color3.new(0, 0, 0)
Title.BackgroundTransparency = 0.9990000128746
Title.Size = UDim2.new(0.784722209, 0, 1, 0)
Title.Font = Enum.Font.SciFi
Title.FontSize = Enum.FontSize.Size14
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Title.Text = “FE Invisible By Timeless”
Title.TextColor3 = Color3.new(1, 1, 1)
Title.TextSize = 14

Exit.Name = “Exit”
Exit.Parent = Topbar
Exit.BackgroundColor3 = Color3.new(0, 0, 0)
Exit.BackgroundTransparency = 0.9990000128746
Exit.Position = UDim2.new(0.892361104, 0, 0, 0)
Exit.Size = UDim2.new(0.107638888, 0, 1, 0)
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Exit.Font = Enum.Font.SciFi
Exit.FontSize = Enum.FontSize.Size14
Exit.Text = “X”
Exit.TextColor3 = Color3.new(1, 1, 1)
Exit.TextSize = 14

Minimize.Name = “Minimize”
Minimize.Parent = Topbar
Minimize.BackgroundColor3 = Color3.new(0, 0, 0)
Minimize.BackgroundTransparency = 0.9990000128746
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Minimize.Position = UDim2.new(0.784722209, 0, 0, 0)
Minimize.Size = UDim2.new(0.107638888, 0, 1, 0)
Minimize.Font = Enum.Font.SciFi
Minimize.FontSize = Enum.FontSize.Size14
Minimize.Text = “-“
Minimize.TextColor3 = Color3.new(1, 1, 1)
Minimize.TextSize = 14

SubFrame.Name = “SubFrame”
SubFrame.Parent = Main
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SubFrame.BackgroundColor3 = Color3.new(0, 0, 0)
SubFrame.BackgroundTransparency = 0.5
SubFrame.BorderSizePixel = 0
SubFrame.Position = UDim2.new(0, 0, 0.163157895, 0)
SubFrame.Size = UDim2.new(1, 0, 0.83684212, 0)

AirTP.Name = “AirTP”
AirTP.Parent = SubFrame
AirTP.BackgroundColor3 = Color3.new(0, 0, 0)
AirTP.BackgroundTransparency = 0.9990000128746
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AirTP.BorderSizePixel = 0
AirTP.Position = UDim2.new(0, 0, 0.0628930852, 0)
AirTP.Size = UDim2.new(1, 0, 0.176100627, 0)

TextLabel.Parent = AirTP
TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
TextLabel.BackgroundTransparency = 0.9990000128746
TextLabel.Position = UDim2.new(0.166666672, 0, 0, 0)
TextLabel.Size = UDim2.new(0.284722209, 0, 1, 0)
TextLabel.Font = Enum.Font.SciFi
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TextLabel.FontSize = Enum.FontSize.Size14
TextLabel.Text = “Air TP”
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextSize = 14
TextLabel.TextXAlignment = Enum.TextXAlignment.Left

TextLabel_2.Parent = AirTP
TextLabel_2.BackgroundColor3 = Color3.new(0, 0, 0)
TextLabel_2.BackgroundTransparency = 0.9990000128746
TextLabel_2.Position = UDim2.new(0.451388896, 0, 0, 0)
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TextLabel_2.Size = UDim2.new(0.0972222239, 0, 1, 0)
TextLabel_2.Font = Enum.Font.SciFi
TextLabel_2.FontSize = Enum.FontSize.Size14
TextLabel_2.Text = “-“
TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
TextLabel_2.TextSize = 14

BoolToggle.Name = “BoolToggle”
BoolToggle.Parent = AirTP
BoolToggle.BackgroundColor3 = Color3.new(0.207843, 1, 0.392157)
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BoolToggle.BackgroundTransparency = 0.5
BoolToggle.BorderSizePixel = 0
BoolToggle.Position = UDim2.new(0.784722209, 0, 0, 0)
BoolToggle.Size = UDim2.new(0.215277776, 0, 1, 0)
BoolToggle.Font = Enum.Font.SciFi
BoolToggle.FontSize = Enum.FontSize.Size14
BoolToggle.Text = “true”
BoolToggle.TextColor3 = Color3.new(1, 1, 1)
BoolToggle.TextSize = 14

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AutoRun.Name = “AutoRun”
AutoRun.Parent = SubFrame
AutoRun.BackgroundColor3 = Color3.new(0, 0, 0)
AutoRun.BackgroundTransparency = 0.9990000128746
AutoRun.Position = UDim2.new(0, 0, 0.238993704, 0)
AutoRun.Size = UDim2.new(1, 0, 0.176100627, 0)

TextLabel_3.Parent = AutoRun
TextLabel_3.BackgroundColor3 = Color3.new(0, 0, 0)
TextLabel_3.BackgroundTransparency = 0.9990000128746
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TextLabel_3.Position = UDim2.new(0.166666672, 0, 0, 0)
TextLabel_3.Size = UDim2.new(0.284722209, 0, 1, 0)
TextLabel_3.Font = Enum.Font.SciFi
TextLabel_3.FontSize = Enum.FontSize.Size14
TextLabel_3.Text = “Auto Run”
TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
TextLabel_3.TextSize = 14
TextLabel_3.TextXAlignment = Enum.TextXAlignment.Left

TextLabel_4.Parent = AutoRun
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TextLabel_4.BackgroundColor3 = Color3.new(0, 0, 0)
TextLabel_4.BackgroundTransparency = 0.9990000128746
TextLabel_4.Position = UDim2.new(0.451388896, 0, 0, 0)
TextLabel_4.Size = UDim2.new(0.0972222239, 0, 1, 0)
TextLabel_4.Font = Enum.Font.SciFi
TextLabel_4.FontSize = Enum.FontSize.Size14
TextLabel_4.Text = “-“
TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
TextLabel_4.TextSize = 14

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BoolToggle_2.Name = “BoolToggle”
BoolToggle_2.Parent = AutoRun
BoolToggle_2.BackgroundColor3 = Color3.new(0.207843, 1, 0.392157)
BoolToggle_2.BackgroundTransparency = 0.5
BoolToggle_2.BorderSizePixel = 0
BoolToggle_2.Position = UDim2.new(0.784722209, 0, 0, 0)
BoolToggle_2.Size = UDim2.new(0.215277776, 0, 1, 0)
BoolToggle_2.Font = Enum.Font.SciFi
BoolToggle_2.FontSize = Enum.FontSize.Size14
BoolToggle_2.Text = “true”
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BoolToggle_2.TextColor3 = Color3.new(1, 1, 1)
BoolToggle_2.TextSize = 14

Keybind.Name = “Keybind”
Keybind.Parent = SubFrame
Keybind.BackgroundColor3 = Color3.new(0, 0, 0)
Keybind.BackgroundTransparency = 0.9990000128746
Keybind.Position = UDim2.new(0, 0, 0.415094346, 0)
Keybind.Size = UDim2.new(1, 0, 0.176100627, 0)

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TextLabel_5.Parent = Keybind
TextLabel_5.BackgroundColor3 = Color3.new(0, 0, 0)
TextLabel_5.BackgroundTransparency = 0.9990000128746
TextLabel_5.Position = UDim2.new(0.166666672, 0, 0, 0)
TextLabel_5.Size = UDim2.new(0.284722209, 0, 1, 0)
TextLabel_5.Font = Enum.Font.SciFi
TextLabel_5.FontSize = Enum.FontSize.Size14
TextLabel_5.Text = “Keybind”
TextLabel_5.TextColor3 = Color3.new(1, 1, 1)
TextLabel_5.TextSize = 14
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TextLabel_5.TextXAlignment = Enum.TextXAlignment.Left

TextLabel_6.Parent = Keybind
TextLabel_6.BackgroundColor3 = Color3.new(0, 0, 0)
TextLabel_6.BackgroundTransparency = 0.9990000128746
TextLabel_6.Position = UDim2.new(0.451388896, 0, 0, 0)
TextLabel_6.Size = UDim2.new(0.0972222239, 0, 1, 0)
TextLabel_6.Font = Enum.Font.SciFi
TextLabel_6.FontSize = Enum.FontSize.Size14
TextLabel_6.Text = “-“
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TextLabel_6.TextColor3 = Color3.new(1, 1, 1)
TextLabel_6.TextSize = 14

CurrentBind.Name = “CurrentBind”
CurrentBind.Parent = Keybind
CurrentBind.BackgroundColor3 = Color3.new(0.262745, 0.964706, 1)
CurrentBind.BackgroundTransparency = 0.5
CurrentBind.BorderSizePixel = 0
CurrentBind.Position = UDim2.new(0.784722209, 0, 0, 0)
CurrentBind.Size = UDim2.new(0.215277776, 0, 1, 0)
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CurrentBind.Font = Enum.Font.SciFi
CurrentBind.FontSize = Enum.FontSize.Size14
CurrentBind.Text = “i”
CurrentBind.TextColor3 = Color3.new(1, 1, 1)
CurrentBind.TextSize = 14

QuickInvis.Name = “QuickInvis”
QuickInvis.Parent = SubFrame
QuickInvis.BackgroundColor3 = Color3.new(1, 0.227451, 0.227451)
QuickInvis.BackgroundTransparency = 0.5
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QuickInvis.BorderSizePixel = 0
QuickInvis.Position = UDim2.new(0, 0, 0.823899388, 0)
QuickInvis.Size = UDim2.new(1, 0, 0.176100627, 0)
QuickInvis.Font = Enum.Font.SciFi
QuickInvis.FontSize = Enum.FontSize.Size14
QuickInvis.Text = “Go Invisible”
QuickInvis.TextColor3 = Color3.new(1, 1, 1)
QuickInvis.TextSize = 14

Rigtype.Name = “Rigtype”
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Rigtype.Parent = SubFrame
Rigtype.BackgroundColor3 = Color3.new(0, 0, 0)
Rigtype.BackgroundTransparency = 0.69999998807907
Rigtype.BorderSizePixel = 0
Rigtype.Position = UDim2.new(0, 0, 0.647798777, 0)
Rigtype.Size = UDim2.new(1, 0, 0.176100627, 0)
Rigtype.Font = Enum.Font.SciFi
Rigtype.FontSize = Enum.FontSize.Size14
Rigtype.Text = “Your Rigtype – RigTypeHere”
Rigtype.TextColor3 = Color3.new(1, 1, 1)
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Rigtype.TextSize = 14

TextButton.Parent = GUI
TextButton.BackgroundColor3 = Color3.new(0, 0, 0)
TextButton.BackgroundTransparency = 0.5
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.0265151523, 0, 0.865612626, 0)
TextButton.Size = UDim2.new(0.0606060624, 0, 0.0948616564, 0)
TextButton.Font = Enum.Font.SciFi
TextButton.FontSize = Enum.FontSize.Size14
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TextButton.Text = “Open”
TextButton.TextColor3 = Color3.new(1, 1, 1)
TextButton.TextSize = 14

local Player = game:GetService(‘Players’).LocalPlayer
local Mouse = Player:GetMouse()

local AutoRun = true
local AirTP = true
local Keybind = ‘i’
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local Green = Color3.fromRGB(53, 255, 100)
local Red = Color3.fromRGB(255, 58, 58)

local function CheckRig()
if Player.Character then
local Humanoid = Player.Character:WaitForChild(‘Humanoid’)
if Humanoid.RigType == Enum.HumanoidRigType.R15 then
return ‘R15’
else
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return ‘R6’
end
end
end

local function InitiateInvis()
local Character = Player.Character
local StoredCF = Character.PrimaryPart.CFrame
if AirTP then
local Part = Instance.new(‘Part’,workspace)
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Part.Size = Vector3.new(5,0,5)
Part.Anchored = true
Part.CFrame = CFrame.new(Vector3.new(9999,9999,9999))
Character.PrimaryPart.CFrame = Part.CFrame*CFrame.new(0,3,0)
spawn(function()
wait(3)
Part:Destroy()
end)
end
if CheckRig() == ‘R6’ then
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local Clone = Character.HumanoidRootPart:Clone()
Character.HumanoidRootPart:Destroy()
Clone.Parent = Character
else
local Clone = Character.LowerTorso.Root:Clone()
Character.LowerTorso.Root:Destroy()
Clone.Parent = Character.LowerTorso
end
if AirTP then
wait(1)
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Character.PrimaryPart.CFrame = StoredCF
end
end

local function OnCharacterAdded()
SubFrame.Rigtype.Text = (‘Your Rigtype – %s’):format(CheckRig())
if AutoRun then
InitiateInvis()
end
end
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local function OnButtonPress(Button)
if Button == Keybind:lower() then
InitiateInvis()
end
end

local function OnGoInvisPress()
InitiateInvis()
end
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local function OnKeyBindTextChange()
local cb = SubFrame.Keybind.CurrentBind
if cb.Text:match(‘%w’) then
Keybind = cb.Text:match(‘%w’):lower()
cb.Text = Keybind
elseif cb.Text ~= ” then
Keybind = ‘i’
cb.Text = Keybind
end
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print(Keybind)
end

local function OnAutoRunPress()
local Ar = SubFrame.AutoRun.BoolToggle
if AutoRun then
Ar.BackgroundColor3 = Red
Ar.Text = tostring(not AutoRun)
AutoRun = false
else
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Ar.BackgroundColor3 = Green
Ar.Text = tostring(not AutoRun)
AutoRun = true
end
end

local function OnAirTPPress()
local ATP = SubFrame.AirTP.BoolToggle
if AirTP then
ATP.BackgroundColor3 = Red
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ATP.Text = tostring(false)
AirTP = false
else
ATP.BackgroundColor3 = Green
ATP.Text = tostring(true)
AirTP = true
end
end

local function OnMinimizePress()
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Main.Visible = false
GUI.TextButton.Visible = true
end

local function OnOpenPress()
Main.Visible = true
GUI.TextButton.Visible = false
end

local function OnClosePress()
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GUI:Destroy()
end

SubFrame.Keybind.CurrentBind:GetPropertyChangedSignal(‘Text’):connect(OnKeyBindTextChange)
Mouse.KeyDown:connect(OnButtonPress)
SubFrame.AutoRun.BoolToggle.MouseButton1Down:connect(OnAutoRunPress)
SubFrame.AirTP.BoolToggle.MouseButton1Down:connect(OnAirTPPress)
Main.Topbar.Minimize.MouseButton1Down:connect(OnMinimizePress)
GUI.TextButton.MouseButton1Down:connect(OnOpenPress)
Main.Topbar.Exit.MouseButton1Down:connect(OnClosePress)
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SubFrame.QuickInvis.MouseButton1Down:connect(OnGoInvisPress)
Player.CharacterAdded:connect(OnCharacterAdded)

SubFrame.Rigtype.Text = (‘Your Rigtype – %s’):format(CheckRig())
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