Ishadowsplitcount

ishadowsplitcount
Skyrim.ini:
[General]
sLanguage=ENGLISH
uGridsToLoad=11
uExterior Cell Buffer=144
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[Grass]
ishadowsplitcount ishadowsplitcount
iMinGrassSize=20
bAllowCreateGrass=1

SkyrimPrefs.ini:
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
ishadowsplitcount ishadowsplitcount
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=7
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
ishadowsplitcount ishadowsplitcount
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=0.7600
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=1000.0000
ishadowsplitcount ishadowsplitcount
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=4
iMultiSample=8
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1050
ishadowsplitcount informational ishadowsplitcount
iSize W=1680
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
ishadowsplitcount best of ishadowsplitcount
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=0
sD3DDevice=”NVIDIA GeForce GTX 580″
bFXAAEnabled=0
iShadowMapResolution=8192
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
ishadowsplitcount ishadowsplitcount
iShadowFilter=4
bTransparencyMultisampling=1
bDrawShadows=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=21000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=900.0000
[MAIN]
bGamepadEnable=1
ishadowsplitcount check more ishadowsplitcount
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
ishadowsplitcount informational ishadowsplitcount
iDifficulty=2
[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
ishadowsplitcount informational ishadowsplitcount
bGamePadRumble=1
bMouseAcceleration=0
[Particles]
iMaxDesired=1500
[SaveGame]
fAutosaveEveryXMins=10.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
ishadowsplitcount best of ishadowsplitcount
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
ishadowsplitcount check more ishadowsplitcount
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
ishadowsplitcount check more ishadowsplitcount
fTreeLoadDistance=150000.0000
fBlockMaximumDistance=500000.0000
fBlockLevel1Distance=140000.0000
fBlockLevel0Distance=70000.0000
fSplitDistanceMult=3.0000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
ishadowsplitcount check more ishadowsplitcount
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
ishadowsplitcount informational ishadowsplitcount
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=100
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
ishadowsplitcount informational ishadowsplitcount
fLODFadeOutMultObjects=60.0000
fLODFadeOutMultItems=60.0000
fLODFadeOutMultActors=60.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4
[Water]
bReflectLODObjects=1
ishadowsplitcount ishadowsplitcount
bReflectLODLand=1
bReflectSky=0
bReflectLODTrees=1
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[BlurShaderHDR]
ishadowsplitcount check more ishadowsplitcount
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bAutoWaterSilhouetteReflections=0
bForceHighDetailReflections=1
fBlockLoadDistanceLow=50000.0000
fBlockLoadDistance=125000.0000
ishadowsplitcount best of ishadowsplitcount
fHighBlockLoadDistanceLow=20000.0000
ishadowsplitcount

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