Item Asylum

item asylum
— Variable
local player = game.Players.LocalPlayer

— KillAura
while true do
— Check
if player.Character and player.Character:FindFirstChild(“HumanoidRootPart”) and player.Character:FindFirstChildOfClass(“Tool”) and player.Character:FindFirstChildOfClass(“Tool”):FindFirstChild(“Handle”) then
— Tool
local tool = player.Character:FindFirstChildOfClass(“Tool”)
local traps = {}
— Grab
item asylum click here item asylum
local plrs = game.Players:GetPlayers()
for i = 2, #plrs do local v = plrs[i].Character
if v and not v:FindFirstChild(“ForceField”) and v:FindFirstChild(“Head”) and v:FindFirstChild(“HumanoidRootPart”) and v:FindFirstChild(“Humanoid”) and v.Humanoid.Health > 0 then
table.insert(traps,v)
end
end
— Sort
table.sort(traps,function(a,b)
return a.Humanoid.Health < b.Humanoid.Health
end)
item asylum website item asylum
— Attack
pcall(function()
tool:Activate()
firetouchinterest(tool.Handle,traps[1].Head,0)
firetouchinterest(tool.Handle,traps[1].Head,1)
end)
end
wait()
end
item asylum

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