Pokebuilder Tokens

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# Should the plugin regularly remind people to claim rewards?
isAnnoucementEnabled=false
# Lang Configuration
langConfig {
# Title of the pagination list
paginationTitle=”&6Available DexTiers”
# Announcement String
reminderAnnouncement=”&6You have a tier you’re able to claim! Use /dex list to find out!”
}
# List of Tiers
tiers=[
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{
# The commands that are run, %player% as a placeholder.
commands=[
“give %player% pixelmon:quick_ball 16”,
“econ add %player% 500”,
“plaintell %player% &bYou have reached 5% Pokedex and earned $500 and 16 Quick Balls!”
]
# ID of this tier, must be unique
id=”5%”
# The percentage of completion at which this reward triggers.
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percentage=5
},
{
# The commands that are run, %player% as a placeholder.
commands=[
“reward %player% random false false false all 3”,
“econ add %player% 500”,
“reward %player% ball_change true true true all”,
“plaintell %player% &bYou have reached 10% Pokedex and earned $500, 3 Random Pokemon, and a Legendary Ball Change!”
]
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# ID of this tier, must be unique
id=”10%”
# The percentage of completion at which this reward triggers.
percentage=10
},
{
# The commands that are run, %player% as a placeholder.
commands=[
“econ add %player% 1500”,
“furglgive %player% pixelmon:ultra_ball 64”,
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“furglgive %player% pixelmon:timer_ball 32”,
“plaintell %player% &bYou have reached 15% and earned $1500 64 Ultra Balls and 32 Timer Balls!”
]
# ID of this tier, must be unique
id=”15%”
# The percentage of completion at which this reward triggers.
percentage=15
},
{
# The commands that are run, %player% as a placeholder.
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commands=[
“furglgive %player% pixelmon:ultra_ball 100”,
“furglgive %player% pixelmon:level_ball 50”,
“reward %player% random false false false all 3”,
“boosteritem %player% player Pokemon_Exp 2 90”,
“plaintell %player% &bYou have reached 20% Pokedex and earned 100 Ultra Balls, 50 Level Balls, 3 Random Pokemon, and a 90 minute 2x Pokemon Exp Booster!”
]
# ID of this tier, must be unique
id=”20%”
# The percentage of completion at which this reward triggers.
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percentage=20
},
{
# The commands that are run, %player% as a placeholder.
commands=[
“lp user %player% parent add trainer”,
“econ add %player% 2500”,
“pokebuilder addbal %player% 100”,
“plaintell %player% &bYou have reached 25% Pokedex and earned $2500, 100 PokeBuilder Tokens, and Trainer Rank! You can now use /warp Trainer and /kit Trainer!”
]
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# ID of this tier, must be unique
id=”Trainer”
# The percentage of completion at which this reward triggers.
percentage=25
},
{
# The commands that are run, %player% as a placeholder.
commands=[
“reward %player% random false false true”,
“econ add %player% 3000”,
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“furglgive %player% pixelmon:dusk_ball 100”,
“plaintell %player% &bYou have reached 30% Pokedex and earned $3000, 100 Dusk Balls, and a Random Shiny!”
]
# ID of this tier, must be unique
id=”30%”
# The percentage of completion at which this reward triggers.
percentage=30
},
{
# The commands that are run, %player% as a placeholder.
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commands=[
“boosteritem give %player% Pokemon_Exp 2 180”,
“econ add %player% 3500”,
“pokebuilder addbal %player% 150”,
“plaintell %player% &bYou have reached 35% Pokedex and earned $3500, 150 PokeBuilder Tokens, and a 3 Hour 2x Pokemon Exp Booster!”
]
# ID of this tier, must be unique
id=”35%”
# The percentage of completion at which this reward triggers.
percentage=35
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},
{
# The commands that are run, %player% as a placeholder.
commands=[
“tc key give %player% megastone 1”,
“econ add %player% 4000”,
“furglgive %player% pixelmon:ultra_ball 100”,
“plaintell %player% &bYou have reached 40% Pokedex and earned $4000, 100 Ultra Balls, and 1 MegaStone Crate Key!”
]
# ID of this tier, must be unique
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id=”40%”
# The percentage of completion at which this reward triggers.
percentage=40
},
{
# The commands that are run, %player% as a placeholder.
commands=[
“econ add %player% 4500”,
“pokebuilder addbal %player% 200”,
“boosteritem %player% player item_drop 2 120”,
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“plaintell %player% &bYou have reached 45% Pokedex and earned $4500, 200 PokeBuilder Tokens, and a 2x Item Booster for 2 Hours!”
]
# ID of this tier, must be unique
id=”45%”
# The percentage of completion at which this reward triggers.
percentage=45
},
{
# The commands that are run, %player% as a placeholder.
commands=[
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“tc key give %player% rare 1”,
“econ add %player% 5000”,
“reward %player% random false false true”,
“lp user %player% parent add veteran1”,
“plaintell %player% &bYou have reached 50% Pokedex and earned $5000, and the Veteran Rank! You are now able to do /warp veteran and /kit veteran!”
]
# ID of this tier, must be unique
id=”Veteran”
# The percentage of completion at which this reward triggers.
percentage=50
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},
{
# The commands that are run, %player% as a placeholder.
commands=[
“pokebuilder addbal %player% 250”,
“boosteritem give %player% Pokemon_Exp 2.5 180”,
“boosteritem give %player% Catch_Rate 180”,
“plaintell %player% &bYou have reached 55% Pokedex and earned 250 PokeBuilder Tokens, a 2.5x Pokemon Exp Booster for 3 Hours, and a 2x Catch Rate Booster for 3 Hours!”
]
# ID of this tier, must be unique
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id=”55%”
# The percentage of completion at which this reward triggers.
percentage=55
},
{
# The commands that are run, %player% as a placeholder.
commands=[
“boosteritem give %player% Pokemon_Exp 2.5 180”,
“boosteritem give %player% Boss_Spawn 2.5 180”,
“furglgive %player% pixelmon:master_ball 1”,
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“econ add %player% 6000”,
“plaintell %player% &bYou have reached 60% Pokedex !”
]
# ID of this tier, must be unique
id=”60%”
# The percentage of completion at which this reward triggers.
percentage=60
},
{
# The commands that are run, %player% as a placeholder.
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commands=[
“reward %player% random_choice false false true”,
“reward %player% nature_change false false true”,
“plaintell %player% &bYou have reached 65% Pokedex and earned a Nature Change and a Triple Choice Shiny!”
]
# ID of this tier, must be unique
id=”65%”
# The percentage of completion at which this reward triggers.
percentage=65
},
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{
# The commands that are run, %player% as a placeholder.
commands=[
“reward %player% particle_select true true true”,
“econ add %player% 7000”,
“boosteritem give %player% shiny_spawn 2.5x 3h”,
“plaintell %player% &bYou have reached 70% Pokedex and earned $7000, a Legendary Aura of Choice, and a 2.5x Shiny Spawn Booster for 3 Hours!”
]
# ID of this tier, must be unique
id=”70%”
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# The percentage of completion at which this reward triggers.
percentage=70
},
{
# The commands that are run, %player% as a placeholder.
commands=[
“lp user %player% parent add expert”,
“pokebuilder addbal %player% 300”,
“plaintell %player% &bYou have reached 75% Pokedex and earned 300 PokeBuilder Tokens and Expert Rank! You are now able to do /warp Expert and /kit Expert!”
]
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# ID of this tier, must be unique
id=”Expert”
# The percentage of completion at which this reward triggers.
percentage=75
},
{
# The commands that are run, %player% as a placeholder.
commands=[
“reward %player% shiny_convert true false true”,
“econ add %player% 8000”,
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“boosteritem give %player% breeding_rate 2.5x 150”,
“boosteritem give %player% egg_hatch 2 150”,
“plaintell %player% &bYou have reached 80% Pokedex and earned $8000, a Shiny Convert, a 2.5x Breeding Rate Booster for 2.5 Hours, and a 2x Egg Hatch Rate Booster for 2.5 Hours!”
]
# ID of this tier, must be unique
id=”80%”
# The percentage of completion at which this reward triggers.
percentage=80
},
{
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# The commands that are run, %player% as a placeholder.
commands=[
“pokebuilder addbal %player% 350”,
“reward %player% iv_boost false true true”,
“reward %player% iv_boost false false true”,
“plaintell %player% &bYou have reached 85% Pokedex and earned 350 PokeBuilder Tokens, a Non-Legendary IV Boost, and a Legendary IV Boost”
]
# ID of this tier, must be unique
id=”85%”
# The percentage of completion at which this reward triggers.
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percentage=85
},
{
# The commands that are run, %player% as a placeholder.
commands=[
“lp user %player% parent add master90”,
“furglgive %player% pixelmon:park_ball 2”,
“plaintell %player% &bYou have reached 90% Pokedex and earned 2 Park Balls and Master Rank! You are now able to do /warp Master and /kit Master!”
]
# ID of this tier, must be unique
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id=”Master”
# The percentage of completion at which this reward triggers.
percentage=90
},
{
# The commands that are run, %player% as a placeholder.
commands=[
“reward %player% shiny_convert false true false,
“econ add %player% 9500”,
“pokebuilder addbal %player% 1000”,
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“plaintell %player% &bYou have reached 95% Pokedex and earned $9500, 1000 PokeBuilder Tokens, and a Legendary Shiny Convert!”
]
# ID of this tier, must be unique
id=”95%”
# The percentage of completion at which this reward triggers.
percentage=95
},
{
# The commands that are run, %player% as a placeholder.
commands=[
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“reward %player% random false false false all 3”,
“econ add %player% 50000”,
“reward %player% specific false true true”,
“plaintell %player% &bYou have reached 100% Pokedex and earned $50,000, Specific Shiny Legend, and Completionist Rank! You now are able to use /kit Completionist”
]
# ID of this tier, must be unique
id=”Completionist”
# The percentage of completion at which this reward triggers.
percentage=100
}
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]
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