Reborn Items Miners Haven

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–[[Miner’s Haven LuckyGUI Created by LuckyMMB @ V3rmillion.net
Discord https://discord.gg/GKzJnUC
Last updated 20th April 2018

Enabling TP to Crates will take you to a crate every time one spawns in so don’t enable it while you are placing items.

Press the t key to get loads of Mystery Boxes which can contain some great stuff. May get patched soon so use it while you can.

IMPORTANT: STAY OFF THE BASE WHEN SETUPS ARE BEING PLACED. IF YOU GET IN THE WAY YOU COULD STOP AN ITEM PLACING.
IF YOU HAVE A PREMIUM TRACKER THEN USE IT IN THE OVERLORD/TRUE OVERLORD SETUPS. IT MAKES IT A LOT EASIER.
IF YOU START A SETUP AND THEN STOP IT YOU WILL NEED TO RELOAD THE GUI BEFORE YOU CAN START IT AGAIN.
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Setup 2 uses some Reborn items to get the maximum money out of the layout. It uses the following Reborn items:
Big Bertha, Azure Refiner, Clockwork, Overlord Device and The Catalyst. If you don’t have these Reborn items you can
use your best upgraders instead to replace any blank spaces.

OVERLORD DEVICE SETUP [quite easy and quick and will get you DD or more]
————————————————————————
Reborn Items Required for the setup:
1x Newtonium Mine, 1x Frozen Justice, 3 x Big Bad Blasters and 1x Reversible Conveyor.

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How to use:
1) Setups start at $15T and $40sx. If you have less than 3=15T and click Start a Newtonium Mine and a Basic furnace
will be placed. If you have a better furnace place it to get you to 15T or 40sx to buy the main setup items. If
you can get to 40sx fast do it first before clicking the Start button to speed things up.
2) At 15T the Main items will be bought but a cheaper upgrader will be used in the loop. Remove the mine at 100 ores
and wait for the upgraders to flash (fully upgraded) and click the Add Items button. Wait until the Big Bad Blaster
has reduced the ores down to a few and switch the reversible conveyor to send them to the final furnace. This should
get you enough to buy the final upgraders ($40sx).
3) When the final setup places wait until the ore count gets to 100 ores and remove the mine.
4) When ALL the ores are fully upgraded [the upgraders flash when ore goes through] click the Add extra items button.
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5) This will buy the extra upgraders and place them in the loop.
6) The longer the ores are left in the loop the more they will get upgraded. When 1 or 2 ores are left switch the
Reversible conveyor and hope for DD cash. If you get DD or more then Rebirth to collect your Overlord Device.

TRUE OVERLORD DEVICE SETUP [more manual steps to do but can get more than tsTG]
——————————————————————————-
Reborn Items Required for the setup:
2x Symmetrium Mines, 1x Astral Predictor, 1x Wild Spore, 1x Catalyst, 1x Overlord Device, 1x Ore Illuminator,
1x Tesla Resetter, 1x Clockwork, 1x Sakura Garden and 2x Reversible Conveyors

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How to use:
1) You need $500qd to buy the setup items. If you click start and have less then $500qd it will put down a Symmetrium
Mine and Nature’s Grip furnace to get money. If they don’t place use your best combo to get the required money or
start setups 1 – 6 to get it (you can always cancel the setups once you have enough).
2) Select Setup 8 and then Click Start.
3) When you get to 100 ores remove the mines as the server will start lagging if too many are going round.
4) When ALL the ores fully upgraded by the Morning Stars [upgraders flash when ore goes through] switch the reversible
conveyor to send the ores to the walled conveyor setup.
5) The ores will get upgraded by the Dragon Blaster [be careful they may explode everywhere]
Tip: If any get stuck on the conveyor then jump on them to get them moving again.
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6) When it gets down to 1 ore left [or 2 if you want to play safe] remove the Blue Teleport Receiver and put a Pink one
down so the ore gets moved to the final loop. After the ore is in the final loop put the Blue Teleport Receiver back
or you will break the final loop [trust me I learned that the hard way].
7) When the ore gets round to the Ore Illuminator it needs 5 seconds to cool down before it can go through another
upgrader [when things stop coming out of the ore] so make sure the ore gate is closed right after it.
8) Click the green button on the next upgrader [lightningbolt Refiner] a few times to power it up and open the Ore Gate
to let it through. If it doesn’t disappear [very slight chance] then it will go all the way back to the beginning of
the final loop. You should only need to let it go round the final loop 3 or 4 times to get enough cash.
9) Once you have at least 1tsTG [if you have a tracker place it somewhere in the final loop] or did 3 or 4 loops switch
the Reversible Conveyor near the Advanced Ore Scanners to let the ore go in the Sakura Garden [or your best furnace
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if you don’t have one] and hope you get enough for the True Overlord device [tsTG or more].
]]

starterdropper = “Auto” — Type dropper here. Choose from Newtonium, Noobite, Unobtanium, Symmetrium, Radium or Auto —
setdragonglassnumber = “1” — Type the number of the Dreamers Anguish/Dragonglass combo to use [choose from 1, 2, 4 or 6] —

local Plrs = game:GetService(“Players”)
local MyPlr = Plrs.LocalPlayer
local MyLife = MyPlr.leaderstats.Life
local MyLayouts = MyPlr.Layouts
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local factorynumber = MyPlr.PlayerTycoon.Value
mouse = game.Players.LocalPlayer:GetMouse()

remoteclickfastactive = false
remoteclickmedium1active = false
remoteclickmedium2active = false
remoteclickslowactive = false
tpcratesactive = false
autorebirthactive = false
openallcratesactive = false
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keepitday = true
buttonstoggle = false
placesetup1active = false
placesetup1aactive = false
placesetup1bactive = false
placesetup1cactive = false
placesetup2active = false
placesetup3active = false
placesetup4active = false
placesetup5active = false
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placesetup6active = false
placesetup7active = false
placesetup8active = false
L1AutoLoadactive = false
L2AutoLoadactive = false
L3AutoLoadactive = false
freshlayout = false
buystartitems1b = false
buyfreonblasters = false
buyschrodinger = false
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placefreonblasters = false
placeschrodinger = false
setupsautoupgrade = false
buyitemslayout1a2done = false
buychrodingerdone = false
buyfreonblastersdone = false
buystartitems1bdone = false

local factorys = workspace.Tycoons:GetChildren()
for i =1, #factorys do
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if factorys[i].Owner.Value == game.Players.LocalPlayer.Name then
myfac = factorys[i]
end
end

function getfullcashvalue()
repeat
wait(0.5)
cashvalue = Plrs.LocalPlayer.leaderstats.Cash.Value
until cashvalue ~= nil
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numbers = tonumber(string.match(cashvalue, “%d+.%d+”))
if numbers == nil then numbers = tonumber(string.match(cashvalue, “%d+”)) end
letters = cashvalue:match(“%a+”)
if letters == nil then newcash = tonumber(numbers) end
if letters == “k” then newcash = tonumber(numbers) * math.pow (10, 3) end
if letters == “M” then newcash = tonumber(numbers) * math.pow (10, 6) end
if letters == “B” then newcash = tonumber(numbers) * math.pow (10, 9) end
if letters == “T” then newcash = tonumber(numbers) * math.pow (10, 12) end
if letters == “qd” then newcash = tonumber(numbers) * math.pow (10, 15) end
if letters == “Qn” then newcash = tonumber(numbers) * math.pow (10, 18) end
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if letters == “sx” then newcash = tonumber(numbers) * math.pow (10, 21) end
if letters == “Sp” then newcash = tonumber(numbers) * math.pow (10, 24) end
if letters == “O” then newcash = tonumber(numbers) * math.pow (10, 27) end
if letters == “N” then newcash = tonumber(numbers) * math.pow (10, 30) end
if letters == “de” then newcash = tonumber(numbers) * math.pow (10, 33) end
if letters == “Ud” then newcash = tonumber(numbers) * math.pow (10, 39) end
if letters == “DD” then newcash = tonumber(numbers) * math.pow (10, 42) end
if letters == “tdD” then newcash = tonumber(numbers) * math.pow (10, 45) end
if letters == “qdD” then newcash = tonumber(numbers) * math.pow (10, 48) end
if letters == “QnD” then newcash = tonumber(numbers) * math.pow (10, 51) end
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if letters == “sxD” then newcash = tonumber(numbers) * math.pow (10, 54) end
if letters == “SpD” then newcash = tonumber(numbers) * math.pow (10, 57) end
if letters == “OcD” then newcash = tonumber(numbers) * math.pow (10, 60) end
if letters == “NvD” then newcash = tonumber(numbers) * math.pow (10, 63) end
if letters == “UVg” then newcash = tonumber(numbers) * math.pow (10, 66) end
if letters == “DVg” then newcash = tonumber(numbers) * math.pow (10, 69) end
if letters == “TVg” then newcash = tonumber(numbers) * math.pow (10, 72) end
if letters == “qtV” then newcash = tonumber(numbers) * math.pow (10, 75) end
if letters == “QnV” then newcash = tonumber(numbers) * math.pow (10, 78) end
if letters == “SeV” then newcash = tonumber(numbers) * math.pow (10, 81) end
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if letters == “SPG” then newcash = tonumber(numbers) * math.pow (10, 84) end
if letters == “OVG” then newcash = tonumber(numbers) * math.pow (10, 87) end
if letters == “NVG” then newcash = tonumber(numbers) * math.pow (10, 90) end
if letters == “TGN” then newcash = tonumber(numbers) * math.pow (10, 93) end
if letters == “UTG” then newcash = tonumber(numbers) * math.pow (10, 96) end
if letters == “DTG” then newcash = tonumber(numbers) * math.pow (10, 99) end
if letters == “tsTG” then newcash = tonumber(numbers) * math.pow (10, 102) end
return newcash
end

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fullcashvalue = getfullcashvalue()

game.Lighting.Changed:connect(function()
game.Lighting.TimeOfDay = “12:00:00”
game.Lighting.FogEnd = 9999
game.Lighting.Brightness = 1
game.Lighting.ColorCorrection.Brightness = 0
game.Lighting.ColorCorrection.Saturation = 0
game.Lighting.Bloom.Intensity = 0
end)
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local ScreenGui = Instance.new(“ScreenGui”)
local Open = Instance.new(“TextButton”)
local Minimize = Instance.new(“TextButton”)
local i = Instance.new(“TextButton”)
local iFrame = Instance.new(“Frame”)
local iText = Instance.new(“TextLabel”)
local CurrentCash = Instance.new(“TextLabel”)
local TopFrame = Instance.new(“Frame”)
local OpenFrame = Instance.new(“Frame”)
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local MainFrame = Instance.new(“Frame”)
local CloseMH = Instance.new(“TextButton”)
local ItemBuyFrame = Instance.new(“Frame”)
local ItemLabel = Instance.new(“TextLabel”)
local ItemText = Instance.new(“TextBox”)
local AmountLabel = Instance.new(“TextLabel”)
local AmountText = Instance.new(“TextBox”)
local ItemBuyButton = Instance.new(“TextButton”)
local ItemBuyHelp = Instance.new(“TextLabel”)
local AutoPlace1Label = Instance.new(“TextLabel”)
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local TextButtonAutoPlace1 = Instance.new(“TextButton”)
local TextButtonAutoPlace2 = Instance.new(“TextButton”)
local TextButtonAutoPlace3 = Instance.new(“TextButton”)
local TextButtonAutoPlace4 = Instance.new(“TextButton”)
local TextButtonAutoPlace5 = Instance.new(“TextButton”)
local TextButtonAutoPlace6 = Instance.new(“TextButton”)
local TextButtonAutoPlace7 = Instance.new(“TextButton”)
local TextButtonAutoPlace8 = Instance.new(“TextButton”)
local AutoPlace1Help = Instance.new(“TextLabel”)
local AutoPlace2Help = Instance.new(“TextLabel”)
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local AutoPlace3Help = Instance.new(“TextLabel”)
local AutoPlace4Help = Instance.new(“TextLabel”)
local AutoPlace4Help2 = Instance.new(“TextLabel”)
local AutoPlace5Help = Instance.new(“TextLabel”)
local AutoPlace6Help = Instance.new(“TextLabel”)
local AutoPlace6Help2 = Instance.new(“TextLabel”)
local AutoPlace6Help3 = Instance.new(“TextLabel”)
local AutoPlace7Frame = Instance.new(“Frame”)
local AutoPlace7Help = Instance.new(“TextLabel”)
local TextButtonAutoPlace7a = Instance.new(“TextButton”)
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local TextButtonAutoPlace7b = Instance.new(“TextButton”)
local AutoPlace7Help2 = Instance.new(“TextLabel”)
local AutoPlace7Help3 = Instance.new(“TextLabel”)
local TextButtonAutoPlace7d = Instance.new(“TextButton”)
local AutoPlace8Frame = Instance.new(“Frame”)
local AutoPlace8Help = Instance.new(“TextLabel”)
local TextButtonAutoPlace8a = Instance.new(“TextButton”)
local AutoPlace8Help2 = Instance.new(“TextLabel”)
local AutoPlace8Help3 = Instance.new(“TextLabel”)
local TextButtonAutoPlace8d = Instance.new(“TextButton”)
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local AutoRemoteClick = Instance.new(“TextButton”)
local AutoRemoteClickToggle = Instance.new(“TextLabel”)
local RemoveAllItems = Instance.new(“TextButton”)
local ToggleMines = Instance.new(“TextButton”)
local ToggleMinesOnOff = Instance.new(“TextLabel”)
local ClickButtons = Instance.new(“TextButton”)
local AutoRebirth = Instance.new(“TextButton”)
local TextButtonTpCrates = Instance.new(“TextButton”)
local OpenAllCrates = Instance.new(“TextButton”)
local BringMaskedMan = Instance.new(“TextButton”)
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local Label = Instance.new(“TextLabel”)
local Credits = Instance.new(“TextLabel”)
local CountTpCrates = Instance.new(“TextLabel”)
local TeleportOre = Instance.new(“TextButton”)
local LayoutsOpen = Instance.new(“TextButton”)
local LayoutsFrame = Instance.new(“Frame”)
local LayoutsHeader1 = Instance.new(“TextLabel”)
local Layouts1Text = Instance.new(“TextLabel”)
local Layouts2Text = Instance.new(“TextLabel”)
local Layouts3Text = Instance.new(“TextLabel”)
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local Layouts1Save = Instance.new(“TextButton”)
local Layouts1Load = Instance.new(“TextButton”)
local Layouts2Save = Instance.new(“TextButton”)
local Layouts2Load = Instance.new(“TextButton”)
local Layouts3Save = Instance.new(“TextButton”)
local Layouts3Load = Instance.new(“TextButton”)
local Layouts1AutoLoad = Instance.new(“TextButton”)
local Layouts2AutoLoad = Instance.new(“TextButton”)
local Layouts3AutoLoad = Instance.new(“TextButton”)
local LayoutsAutoLoadHelp = Instance.new(“TextButton”)
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local KeepCratesAway = Instance.new(“TextButton”)
local LayoutsClose = Instance.new(“TextButton”)

— Properties

ScreenGui.Name = “ScreenGui”
ScreenGui.Parent = game.CoreGui
local MHCORE = game.CoreGui[“ScreenGui”]

TopFrame.Name = “TopFrame”
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TopFrame.Parent = ScreenGui
TopFrame.BackgroundColor3 = Color3.new(0, 0, 0)
TopFrame.BorderColor3 = Color3.new(0, 1, 0)
TopFrame.BackgroundTransparency = 1
TopFrame.Position = UDim2.new(0.5, -40, 0, -28)
TopFrame.Size = UDim2.new(0, 80, 0, 20)

Open.Name = “Open”
Open.Parent = TopFrame
Open.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
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Open.BorderColor3 = Color3.new(0, 1, 0)
Open.Size = UDim2.new(0, 80, 0, 20)
Open.Font = Enum.Font.Fantasy
Open.Text = “Open GUI”
Open.TextColor3 = Color3.new(1, 1, 1)
Open.TextSize = 18
Open.Selectable = true
Open.TextWrapped = true

OpenFrame.Name = “OpenFrame”
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OpenFrame.Parent = ScreenGui
OpenFrame.Active = true
OpenFrame.BackgroundColor3 = Color3.new(0, 0, 0)
OpenFrame.BackgroundTransparency = 0.2
OpenFrame.BorderColor3 = Color3.new(0, 0, 0)
OpenFrame.Draggable = true
OpenFrame.Position = UDim2.new(1, -235, 1, -318)
OpenFrame.Selectable = true
OpenFrame.Visible = false
OpenFrame.Size = UDim2.new(0, 230, 0, 28)
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MainFrame.Name = “MainFrame”
MainFrame.Parent = OpenFrame
MainFrame.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3)
MainFrame.BackgroundTransparency = 0.2
MainFrame.Position = UDim2.new(0, 0, 1, 0)
MainFrame.Size = UDim2.new(0, 230, 0, 286)

CloseMH.Name = “CloseMH”
CloseMH.Parent = OpenFrame
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CloseMH.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
CloseMH.BorderColor3 = Color3.new(0, 0, 0)
CloseMH.Position = UDim2.new(0, 3, 0, 3)
CloseMH.Size = UDim2.new(0, 21, 0, 21)
CloseMH.Font = Enum.Font.Fantasy
CloseMH.Text = “X”
CloseMH.TextColor3 = Color3.new(1, 0, 0)
CloseMH.TextScaled = true
CloseMH.TextSize = 17

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Minimize.Name = “Minimize”
Minimize.Parent = OpenFrame
Minimize.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
Minimize.BorderColor3 = Color3.new(0, 0, 0)
Minimize.Position = UDim2.new(0, 27, 0, 3)
Minimize.Size = UDim2.new(0, 21, 0, 21)
Minimize.Font = Enum.Font.Fantasy
Minimize.Text = “-”
Minimize.TextColor3 = Color3.new(1, 1, 1)
Minimize.TextScaled = true
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Minimize.TextSize = 17

i.Name = “i”
i.Parent = OpenFrame
i.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
i.BorderColor3 = Color3.new(0, 0, 0)
i.Position = UDim2.new(0, 206, 0, 3)
i.Size = UDim2.new(0, 21, 0, 21)
i.Font = Enum.Font.Fantasy
i.Text = “i”
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i.TextColor3 = Color3.new(1, 1, 1)
i.TextSize = 18

iFrame.Name = “iFrame”
iFrame.Parent = MainFrame
iFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
iFrame.BorderColor3 = Color3.new(1, 1, 1)
iFrame.BackgroundTransparency = 0
iFrame.Position = UDim2.new(0, 8, 0, 8)
iFrame.Size = UDim2.new(0, 214, 0, 270)
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iFrame.ZIndex = 6
iFrame.Visible = false

CurrentCash.Name = “CurrentCash”
CurrentCash.Parent = iFrame
CurrentCash.BackgroundColor3 = Color3.new(0, 0, 0)
CurrentCash.BackgroundTransparency = 0
CurrentCash.BorderSizePixel = 0
CurrentCash.Position = UDim2.new(0, 0, 0, 0)
CurrentCash.Size = UDim2.new(0, 214, 0, 40)
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CurrentCash.Font = Enum.Font.SourceSans
CurrentCash.Text = “Current Cash: “.. cashvalue ..”nor $” .. fullcashvalue
CurrentCash.TextColor3 = Color3.new(1, 1, 1)
CurrentCash.ZIndex = 9
CurrentCash.TextSize = 16

iText.Name = “iText”
iText.Parent = iFrame
iText.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
iText.BackgroundTransparency = 0
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iText.BorderSizePixel = 0
iText.BorderColor3 = Color3.new(1, 1, 1)
iText.Position = UDim2.new(0, 0, 0, 27)
iText.Size = UDim2.new(0, 214, 0, 240)
iText.Font = Enum.Font.SourceSans
iText.Text = “nMade by LuckyMMB#8646 (discord)nGroup: discord.gg/GKzJnUCnn— TIPS —nLevel up the max Ore Limit in Settings and don’t let the ore quantity go more than 2/3 of max or it will start lagging the ore.nnWhen upgraders flash as the ore goes through they cant upgrade the ore anymore.nnDev Console [F9] – status updates”
iText.TextColor3 = Color3.new(1, 1, 1)
iText.TextSize = 16
iText.ZIndex = 8
iText.TextWrapped = true
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iText.TextYAlignment = Enum.TextYAlignment.Top

Label.Name = “Label”
Label.Parent = OpenFrame
Label.BackgroundColor3 = Color3.new(1, 1, 1)
Label.BackgroundTransparency = 1
Label.BorderSizePixel = 0
Label.Position = UDim2.new(0, 51, 0, 0)
Label.Size = UDim2.new(0, 151, 0, 24)
Label.Font = Enum.Font.SourceSans
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Label.Text = “Miners Haven LuckyGUI”
Label.TextColor3 = Color3.new(0, 1, 0)
Label.TextScaled = true
Label.TextSize = 20

ItemBuyFrame.Name = “ItemBuyFrame”
ItemBuyFrame.Parent = MainFrame
ItemBuyFrame.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
ItemBuyFrame.BorderColor3 = Color3.new(0, 0, 0)
ItemBuyFrame.Position = UDim2.new(0, 8, 0, 8)
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ItemBuyFrame.Size = UDim2.new(0, 214, 0, 46)

ItemLabel.Name = “ItemLabel”
ItemLabel.Parent = ItemBuyFrame
ItemLabel.BackgroundColor3 = Color3.new(1, 1, 1)
ItemLabel.BackgroundTransparency = 1
ItemLabel.BorderSizePixel = 0
ItemLabel.Position = UDim2.new(0, 4, 0, 0)
ItemLabel.Size = UDim2.new(0, 25, 0, 16)
ItemLabel.Font = Enum.Font.SourceSans
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ItemLabel.Text = “Item”
ItemLabel.TextColor3 = Color3.new(1, 1, 1)
ItemLabel.TextSize = 18

ItemText.Name = “ItemText”
ItemText.Parent = ItemBuyFrame
ItemText.BackgroundColor3 = Color3.new(1, 1, 1)
ItemText.BorderColor3 = Color3.new(1, 1, 1)
ItemText.BorderSizePixel = 1
ItemText.Position = UDim2.new(0, 36, 0, 4)
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ItemText.Size = UDim2.new(0, 174, 0, 16)
ItemText.Font = Enum.Font.SourceSans
ItemText.Text = ” Type Item To Buy Here ”
ItemText.TextColor3 = Color3.new(0, 0, 0)
ItemText.TextSize = 16
ItemText.TextScaled = true

AmountLabel.Name = “AmountLabel”
AmountLabel.Parent = ItemBuyFrame
AmountLabel.BackgroundColor3 = Color3.new(1, 1, 1)
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AmountLabel.BackgroundTransparency = 1
AmountLabel.BorderSizePixel = 0
AmountLabel.Position = UDim2.new(0, 6, 0, 26)
AmountLabel.Size = UDim2.new(0, 20, 0, 16)
AmountLabel.Font = Enum.Font.SourceSans
AmountLabel.Text = “Qty”
AmountLabel.TextColor3 = Color3.new(1, 1, 1)
AmountLabel.TextSize = 18

AmountText.Name = “AmountText”
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AmountText.Parent = ItemBuyFrame
AmountText.BackgroundColor3 = Color3.new(1, 1, 1)
AmountText.BorderColor3 = Color3.new(1, 1, 1)
AmountText.BorderSizePixel = 0
AmountText.Position = UDim2.new(0, 36, 0, 27)
AmountText.Size = UDim2.new(0, 50, 0, 16)
AmountText.Font = Enum.Font.SourceSans
AmountText.Text = “0”
AmountText.TextColor3 = Color3.new(0, 0, 0)
AmountText.TextSize = 16
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AmountText.TextScaled = true

ItemBuyButton.Name = “ItemBuyButton”
ItemBuyButton.Parent = ItemBuyFrame
ItemBuyButton.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3)
ItemBuyButton.BorderColor3 = Color3.new(0, 0, 0)
ItemBuyButton.Position = UDim2.new(0, 105, 0, 27)
ItemBuyButton.Size = UDim2.new(0, 90, 0, 16)
ItemBuyButton.Font = Enum.Font.SourceSans
ItemBuyButton.Text = “Buy Item/s”
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ItemBuyButton.TextColor3 = Color3.new(1, 1, 1)
ItemBuyButton.TextScaled = true
ItemBuyButton.TextSize = 19

ItemBuyHelp.Name = “ItemBuyHelp”
ItemBuyHelp.Parent = MainFrame
ItemBuyHelp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ItemBuyHelp.BorderColor3 = Color3.new(1, 1, 1)
ItemBuyHelp.Position = UDim2.new(0, 12, 0, 60)
ItemBuyHelp.Size = UDim2.new(0, 206, 0, 140)
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ItemBuyHelp.Font = Enum.Font.SourceSans
ItemBuyHelp.Text = “Clicking this button will buy the item and quantity you typed from the Shop. Great if you are following youtube tutorials. The items must be spelled correctly and you must have enough money to buy it.”
ItemBuyHelp.TextColor3 = Color3.new(0, 1, 0)
ItemBuyHelp.TextSize = 18
ItemBuyHelp.ZIndex = 6
ItemBuyHelp.TextWrapped = true
ItemBuyHelp.Visible = false

TextButtonAutoPlace1.Name = “TextButtonAutoPlace1”
TextButtonAutoPlace1.Parent = MainFrame
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TextButtonAutoPlace1.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace1.BorderColor3 = Color3.new(0, 0, 0)
TextButtonAutoPlace1.Position = UDim2.new(0, 8, 0, 62)
TextButtonAutoPlace1.Size = UDim2.new(0, 23.25, 0, 35)
TextButtonAutoPlace1.Font = Enum.Font.SourceSans
TextButtonAutoPlace1.Text = “1”
TextButtonAutoPlace1.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace1.TextScaled = true
TextButtonAutoPlace1.TextSize = 22

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TextButtonAutoPlace2.Name = “TextButtonAutoPlace2”
TextButtonAutoPlace2.Parent = MainFrame
TextButtonAutoPlace2.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace2.BorderColor3 = Color3.new(0, 0, 0)
TextButtonAutoPlace2.Position = UDim2.new(0, 35.25, 0, 62)
TextButtonAutoPlace2.Size = UDim2.new(0, 23.25, 0, 35)
TextButtonAutoPlace2.Font = Enum.Font.SourceSans
TextButtonAutoPlace2.Text = “2”
TextButtonAutoPlace2.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace2.TextScaled = true
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TextButtonAutoPlace2.TextSize = 22

TextButtonAutoPlace3.Name = “TextButtonAutoPlace3”
TextButtonAutoPlace3.Parent = MainFrame
TextButtonAutoPlace3.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace3.BorderColor3 = Color3.new(0, 0, 0)
TextButtonAutoPlace3.Position = UDim2.new(0, 62.5, 0, 62)
TextButtonAutoPlace3.Size = UDim2.new(0, 23.25, 0, 35)
TextButtonAutoPlace3.Font = Enum.Font.SourceSans
TextButtonAutoPlace3.Text = “3”
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TextButtonAutoPlace3.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace3.TextScaled = true
TextButtonAutoPlace3.TextSize = 22

TextButtonAutoPlace4.Name = “TextButtonAutoPlace4”
TextButtonAutoPlace4.Parent = MainFrame
TextButtonAutoPlace4.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace4.BorderColor3 = Color3.new(0, 0, 0)
TextButtonAutoPlace4.Position = UDim2.new(0, 89.75, 0, 62)
TextButtonAutoPlace4.Size = UDim2.new(0, 23.25, 0, 35)
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TextButtonAutoPlace4.Font = Enum.Font.SourceSans
TextButtonAutoPlace4.Text = “4”
TextButtonAutoPlace4.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace4.TextScaled = true
TextButtonAutoPlace4.TextSize = 22

TextButtonAutoPlace5.Name = “TextButtonAutoPlace5”
TextButtonAutoPlace5.Parent = MainFrame
TextButtonAutoPlace5.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace5.BorderColor3 = Color3.new(0, 0, 0)
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TextButtonAutoPlace5.Position = UDim2.new(0, 117, 0, 62)
TextButtonAutoPlace5.Size = UDim2.new(0, 23.25, 0, 35)
TextButtonAutoPlace5.Font = Enum.Font.SourceSans
TextButtonAutoPlace5.Text = “5”
TextButtonAutoPlace5.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace5.TextScaled = true
TextButtonAutoPlace5.TextSize = 22

TextButtonAutoPlace6.Name = “TextButtonAutoPlace6”
TextButtonAutoPlace6.Parent = MainFrame
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TextButtonAutoPlace6.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace6.BorderColor3 = Color3.new(0, 0, 0)
TextButtonAutoPlace6.Position = UDim2.new(0, 144.25, 0, 62)
TextButtonAutoPlace6.Size = UDim2.new(0, 23.25, 0, 35)
TextButtonAutoPlace6.Font = Enum.Font.SourceSans
TextButtonAutoPlace6.Text = “6”
TextButtonAutoPlace6.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace6.TextScaled = true
TextButtonAutoPlace6.TextSize = 22

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TextButtonAutoPlace7.Name = “TextButtonAutoPlace7”
TextButtonAutoPlace7.Parent = MainFrame
TextButtonAutoPlace7.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace7.BorderColor3 = Color3.new(0, 0, 0)
TextButtonAutoPlace7.Position = UDim2.new(0, 171.5, 0, 62)
TextButtonAutoPlace7.Size = UDim2.new(0, 23.25, 0, 35)
TextButtonAutoPlace7.Font = Enum.Font.SourceSans
TextButtonAutoPlace7.Text = “7”
TextButtonAutoPlace7.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace7.TextScaled = true
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TextButtonAutoPlace7.TextSize = 22

TextButtonAutoPlace8.Name = “TextButtonAutoPlace8”
TextButtonAutoPlace8.Parent = MainFrame
TextButtonAutoPlace8.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace8.BorderColor3 = Color3.new(0, 0, 0)
TextButtonAutoPlace8.Position = UDim2.new(0, 198.75, 0, 62)
TextButtonAutoPlace8.Size = UDim2.new(0, 23.25, 0, 35)
TextButtonAutoPlace8.Font = Enum.Font.SourceSans
TextButtonAutoPlace8.Text = “8”
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TextButtonAutoPlace8.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace8.TextScaled = true
TextButtonAutoPlace8.TextSize = 22

AutoPlace1Label.Name = “AutoPlace1Label”
AutoPlace1Label.Parent = MainFrame
AutoPlace1Label.BackgroundColor3 = Color3.new(1, 1, 1)
AutoPlace1Label.BorderColor3 = Color3.new(0, 0, 0)
AutoPlace1Label.Position = UDim2.new(0, 8, 0, 97)
AutoPlace1Label.Size = UDim2.new(0, 214, 0, 16)
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AutoPlace1Label.Font = Enum.Font.SourceSans
AutoPlace1Label.Text = ” MUST be on a Solo Game”
AutoPlace1Label.TextColor3 = Color3.new(0, 0, 0)
AutoPlace1Label.TextSize = 18
AutoPlace1Label.TextScaled = true

AutoPlace1Help.Name = “AutoPlace1Help”
AutoPlace1Help.Parent = MainFrame
AutoPlace1Help.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AutoPlace1Help.BorderColor3 = Color3.new(1, 1, 1)
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AutoPlace1Help.Position = UDim2.new(0, 8, 0, 122)
AutoPlace1Help.Size = UDim2.new(0, 214, 0, 158)
AutoPlace1Help.Font = Enum.Font.SourceSans
AutoPlace1Help.Text = “Setup 1 – Totally automatic but if you have a better mine than the one set use it. Keep out of the way and enable TP Crates to keep them from stopping the ore. Just sit back and watch the magic. If you Auto Rebirth it will keep going use an Anti-afk bot to stop from getting kicked after 20 minutes idle.”
AutoPlace1Help.TextColor3 = Color3.new(1, 1, 1)
AutoPlace1Help.TextSize = 17
AutoPlace1Help.ZIndex = 6
AutoPlace1Help.Visible = false
AutoPlace1Help.TextWrapped = true
AutoPlace1Help.TextYAlignment = Enum.TextYAlignment.Top
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AutoPlace2Help.Name = “AutoPlace2Help”
AutoPlace2Help.Parent = MainFrame
AutoPlace2Help.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AutoPlace2Help.BorderColor3 = Color3.new(1, 1, 1)
AutoPlace2Help.Position = UDim2.new(0, 8, 0, 121)
AutoPlace2Help.Size = UDim2.new(0, 214, 0, 158)
AutoPlace2Help.Font = Enum.Font.SourceSans
AutoPlace2Help.Text = “Setup 2 – Up to Sp required levels. Reborn items required. This requires a Noobite or Symmetrium mine and Natures Grip to get youn to 40qd. It then uses the big setup from level one with some reborn items. Replace any missing items with your best reborn items to getn a high value for your ore.”
AutoPlace2Help.TextColor3 = Color3.new(1, 1, 1)
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AutoPlace2Help.TextSize = 16
AutoPlace2Help.ZIndex = 6
AutoPlace2Help.TextWrapped = true
AutoPlace2Help.Visible = false
AutoPlace2Help.TextYAlignment = Enum.TextYAlignment.Top

AutoPlace3Help.Name = “AutoPlace3Help”
AutoPlace3Help.Parent = MainFrame
AutoPlace3Help.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AutoPlace3Help.BorderColor3 = Color3.new(1, 1, 1)
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AutoPlace3Help.Position = UDim2.new(0, 8, 0, 121)
AutoPlace3Help.Size = UDim2.new(0, 214, 0, 158)
AutoPlace3Help.Font = Enum.Font.SourceSans
AutoPlace3Help.Text = “Setup 3 – Mid levels. This uses a Symmetrium Mine and a Dreamers Anguish Furnace to get a lot of cash. This will get you through quite a few higher levels but you must own both items.”
AutoPlace3Help.TextColor3 = Color3.new(1, 1, 1)
AutoPlace3Help.TextSize = 17
AutoPlace3Help.ZIndex = 6
AutoPlace3Help.TextWrapped = true
AutoPlace3Help.Visible = false
AutoPlace3Help.TextYAlignment = Enum.TextYAlignment.Top
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AutoPlace4Help.Name = “AutoPlace4Help”
AutoPlace4Help.Parent = MainFrame
AutoPlace4Help.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AutoPlace4Help.BorderColor3 = Color3.new(1, 1, 1)
AutoPlace4Help.Position = UDim2.new(0, 8, 0, 121)
AutoPlace4Help.Size = UDim2.new(0, 214, 0, 21)
AutoPlace4Help.Font = Enum.Font.SourceSans
AutoPlace4Help.Text = “Setup 4 – Good for sx/low Sp lifes”
AutoPlace4Help.TextColor3 = Color3.new(1, 1, 1)
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AutoPlace4Help.TextSize = 17
AutoPlace4Help.ZIndex = 6
AutoPlace4Help.TextWrapped = true
AutoPlace4Help.Visible = false
AutoPlace4Help.TextYAlignment = Enum.TextYAlignment.Top

AutoPlace4Help2.Name = “AutoPlace4Help2”
AutoPlace4Help2.Parent = MainFrame
AutoPlace4Help2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AutoPlace4Help2.BorderColor3 = Color3.new(1, 1, 1)
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AutoPlace4Help2.Position = UDim2.new(0, 8, 0, 142)
AutoPlace4Help2.Size = UDim2.new(0, 214, 0, 136)
AutoPlace4Help2.Font = Enum.Font.SourceSans
AutoPlace4Help2.Text = “Reborn Items Needed:nAzure Refiner, The Catalyst, Quantum Ore Cleaner, True Overlord Device, Wild Spore, 5x Flaming Schrodinger, 10x Big Bad Blaster and a Dark Illuminator.”
AutoPlace4Help2.TextColor3 = Color3.new(0, 1, 0)
AutoPlace4Help2.TextSize = 17
AutoPlace4Help2.ZIndex = 6
AutoPlace4Help2.TextWrapped = true
AutoPlace4Help2.Visible = false
AutoPlace4Help2.TextYAlignment = Enum.TextYAlignment.Top
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AutoPlace5Help.Name = “AutoPlace5Help”
AutoPlace5Help.Parent = MainFrame
AutoPlace5Help.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AutoPlace5Help.BorderColor3 = Color3.new(1, 1, 1)
AutoPlace5Help.Position = UDim2.new(0, 8, 0, 121)
AutoPlace5Help.Size = UDim2.new(0, 214, 0, 158)
AutoPlace5Help.Font = Enum.Font.SourceSans
AutoPlace5Help.Text = “Setup 5 – Good up to life 1001nPairs Set: ” .. setdragonglassnumber .. “nnThis will place 1, 2, 4 or 6 [depending on value set at start of script] Dreamers Anguish/Dragonglass Items. Minimum amount requiredn is 1 of each type.”
AutoPlace5Help.TextColor3 = Color3.new(1, 1, 1)
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AutoPlace5Help.TextSize = 17
AutoPlace5Help.ZIndex = 6
AutoPlace5Help.TextWrapped = true
AutoPlace5Help.Visible = false
AutoPlace5Help.TextYAlignment = Enum.TextYAlignment.Top

AutoPlace6Help.Name = “AutoPlace6Help”
AutoPlace6Help.Parent = MainFrame
AutoPlace6Help.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AutoPlace6Help.BorderColor3 = Color3.new(1, 1, 1)
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AutoPlace6Help.Position = UDim2.new(0, 8, 0, 121)
AutoPlace6Help.Size = UDim2.new(0, 214, 0, 20)
AutoPlace6Help.Font = Enum.Font.SourceSans
AutoPlace6Help.Text = “Setup 6 – life 1001+”
AutoPlace6Help.TextColor3 = Color3.new(1, 1, 1)
AutoPlace6Help.TextSize = 17
AutoPlace6Help.ZIndex = 6
AutoPlace6Help.TextWrapped = true
AutoPlace6Help.Visible = false
AutoPlace6Help.TextYAlignment = Enum.TextYAlignment.Top
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AutoPlace6Help2.Name = “AutoPlace6Help2”
AutoPlace6Help2.Parent = MainFrame
AutoPlace6Help2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AutoPlace6Help2.BorderColor3 = Color3.new(1, 1, 1)
AutoPlace6Help2.Position = UDim2.new(0, 8, 0, 141)
AutoPlace6Help2.Size = UDim2.new(0, 214, 0, 120)
AutoPlace6Help2.Font = Enum.Font.SourceSans
AutoPlace6Help2.Text = “Reborn Items Needed:nDiamond Breech Loader, 2x Azure Spore, Catalyzed Star, Quantum Clockwork, 2x True Overlordn Device, The Final Upgrader, 3x Flaming Schrodinger, 8x Big Bad Blaster and a Dark Illuminator.”
AutoPlace6Help2.TextColor3 = Color3.new(0, 1, 0)
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AutoPlace6Help2.TextSize = 17
AutoPlace6Help2.ZIndex = 6
AutoPlace6Help2.TextWrapped = true
AutoPlace6Help2.Visible = false
AutoPlace6Help2.TextYAlignment = Enum.TextYAlignment.Top

AutoPlace6Help3.Name = “AutoPlace6Help3”
AutoPlace6Help3.Parent = MainFrame
AutoPlace6Help3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AutoPlace6Help3.BorderColor3 = Color3.new(1, 1, 1)
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AutoPlace6Help3.Position = UDim2.new(0, 8, 0, 261)
AutoPlace6Help3.Size = UDim2.new(0, 214, 0, 17)
AutoPlace6Help3.Font = Enum.Font.SourceSans
AutoPlace6Help3.Text = “Full Credit: SLIDERzz @ v3rmillion”
AutoPlace6Help3.TextColor3 = Color3.new(1, 1, 1)
AutoPlace6Help3.TextSize = 17
AutoPlace6Help3.ZIndex = 6
AutoPlace6Help3.TextWrapped = true
AutoPlace6Help3.Visible = false
AutoPlace6Help3.TextYAlignment = Enum.TextYAlignment.Top
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AutoPlace7Frame.Name = “AutoPlace7Frame”
AutoPlace7Frame.Parent = MainFrame
AutoPlace7Frame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AutoPlace7Frame.BorderColor3 = Color3.new(1, 1, 1)
AutoPlace7Frame.Position = UDim2.new(0, 8, 0, 8)
AutoPlace7Frame.Size = UDim2.new(0, 214, 0, 271)
AutoPlace7Frame.ZIndex = 7
AutoPlace7Frame.Visible = false

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AutoPlace7Help.Name = “AutoPlace7Help”
AutoPlace7Help.Parent = AutoPlace7Frame
AutoPlace7Help.BackgroundColor3 = Color3.new(0, 0, 0)
AutoPlace7Help.BorderColor3 = Color3.new(0, 0, 0)
AutoPlace7Help.BackgroundTransparency = 1
AutoPlace7Help.Position = UDim2.new(0, 2, 0, 4)
AutoPlace7Help.Size = UDim2.new(0, 210, 0, 20)
AutoPlace7Help.Font = Enum.Font.SourceSans
AutoPlace7Help.Text = “OverLord Device Setup”
AutoPlace7Help.TextColor3 = Color3.new(1, 1, 1)
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AutoPlace7Help.TextSize = 16
AutoPlace7Help.ZIndex = 7
AutoPlace7Help.TextWrapped = true
AutoPlace7Help.TextYAlignment = Enum.TextYAlignment.Top

TextButtonAutoPlace7a.Name = “TextButtonAutoPlace7a”
TextButtonAutoPlace7a.Parent = AutoPlace7Frame
TextButtonAutoPlace7a.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace7a.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
TextButtonAutoPlace7a.Position = UDim2.new(0, 76, 0, 25)
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TextButtonAutoPlace7a.Size = UDim2.new(0, 62, 0, 20)
TextButtonAutoPlace7a.Font = Enum.Font.SourceSans
TextButtonAutoPlace7a.Text = “START”
TextButtonAutoPlace7a.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace7a.TextSize = 16
TextButtonAutoPlace7a.ZIndex = 7

TextButtonAutoPlace7b.Name = “TextButtonAutoPlace7b”
TextButtonAutoPlace7b.Parent = AutoPlace7Frame
TextButtonAutoPlace7b.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
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TextButtonAutoPlace7b.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
TextButtonAutoPlace7b.Position = UDim2.new(0, 8, 0, 51)
TextButtonAutoPlace7b.Size = UDim2.new(0, 198, 0, 20)
TextButtonAutoPlace7b.Font = Enum.Font.SourceSans
TextButtonAutoPlace7b.Text = “Add items when ore is upgraded”
TextButtonAutoPlace7b.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace7b.TextSize = 16
TextButtonAutoPlace7b.ZIndex = 7

AutoPlace7Help2.Name = “AutoPlace7Help2”
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AutoPlace7Help2.Parent = AutoPlace7Frame
AutoPlace7Help2.BackgroundColor3 = Color3.new(0, 0, 0)
AutoPlace7Help2.BorderColor3 = Color3.new(0, 0, 0)
AutoPlace7Help2.BackgroundTransparency = 1
AutoPlace7Help2.Position = UDim2.new(0, 2, 0, 74)
AutoPlace7Help2.Size = UDim2.new(0, 210, 0, 60)
AutoPlace7Help2.Font = Enum.Font.SourceSans
AutoPlace7Help2.Text = “Required Items: Newtonium Mine, Frozen Justice, 3 x Big Bad Blaster and a Reversible Conveyor.”
AutoPlace7Help2.TextColor3 = Color3.new(0, 1, 0)
AutoPlace7Help2.TextSize = 16
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AutoPlace7Help2.ZIndex = 7
AutoPlace7Help2.TextWrapped = true
AutoPlace7Help2.TextYAlignment = Enum.TextYAlignment.Top

AutoPlace7Help3.Name = “AutoPlace7Help3”
AutoPlace7Help3.Parent = AutoPlace7Frame
AutoPlace7Help3.BackgroundColor3 = Color3.new(0, 0, 0)
AutoPlace7Help3.BorderColor3 = Color3.new(0, 0, 0)
AutoPlace7Help3.BackgroundTransparency = 1
AutoPlace7Help3.Position = UDim2.new(0, 2, 0, 123)
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AutoPlace7Help3.Size = UDim2.new(0, 210, 0, 170)
AutoPlace7Help3.Font = Enum.Font.SourceSans
AutoPlace7Help3.Text = “2 Auto Setups at $3T and $40sx.n1.Click Start. 2.At 100 ores remove the mine. 3.When ALL ores fully upgraded [upgraders flash when ore goes through] add extra items. 4.When 1 ore left switch reversible conveyor and hope for DD cash.”
AutoPlace7Help3.TextColor3 = Color3.new(1, 1, 1)
AutoPlace7Help3.TextSize = 16
AutoPlace7Help3.ZIndex = 7
AutoPlace7Help3.TextWrapped = true
AutoPlace7Help3.TextYAlignment = Enum.TextYAlignment.Top

TextButtonAutoPlace7d.Name = “TextButtonAutoPlace7d”
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TextButtonAutoPlace7d.Parent = AutoPlace7Frame
TextButtonAutoPlace7d.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace7d.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
TextButtonAutoPlace7d.Position = UDim2.new(0, 60, 0, 242)
TextButtonAutoPlace7d.Size = UDim2.new(0, 94, 0, 20)
TextButtonAutoPlace7d.Font = Enum.Font.SourceSans
TextButtonAutoPlace7d.Text = “CLOSE”
TextButtonAutoPlace7d.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace7d.TextSize = 16
TextButtonAutoPlace7d.ZIndex = 7
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AutoPlace8Frame.Name = “AutoPlace8Frame”
AutoPlace8Frame.Parent = MainFrame
AutoPlace8Frame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AutoPlace8Frame.BorderColor3 = Color3.new(1, 1, 1)
AutoPlace8Frame.Position = UDim2.new(0, 8, 0, 8)
AutoPlace8Frame.Size = UDim2.new(0, 214, 0, 271)
AutoPlace8Frame.ZIndex = 7
AutoPlace8Frame.Visible = false

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AutoPlace8Help.Name = “AutoPlace8Help”
AutoPlace8Help.Parent = AutoPlace8Frame
AutoPlace8Help.BackgroundColor3 = Color3.new(0, 0, 0)
AutoPlace8Help.BorderColor3 = Color3.new(0, 0, 0)
AutoPlace8Help.BackgroundTransparency = 1
AutoPlace8Help.Position = UDim2.new(0, 2, 0, 4)
AutoPlace8Help.Size = UDim2.new(0, 210, 0, 20)
AutoPlace8Help.Font = Enum.Font.SourceSans
AutoPlace8Help.Text = “True OverLord Device Setup”
AutoPlace8Help.TextColor3 = Color3.new(1, 1, 1)
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AutoPlace8Help.TextSize = 16
AutoPlace8Help.ZIndex = 7
AutoPlace8Help.TextWrapped = true
AutoPlace8Help.TextYAlignment = Enum.TextYAlignment.Top

TextButtonAutoPlace8a.Name = “TextButtonAutoPlace8a”
TextButtonAutoPlace8a.Parent = AutoPlace8Frame
TextButtonAutoPlace8a.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace8a.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
TextButtonAutoPlace8a.Position = UDim2.new(0, 76, 0, 28)
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TextButtonAutoPlace8a.Size = UDim2.new(0, 62, 0, 20)
TextButtonAutoPlace8a.Font = Enum.Font.SourceSans
TextButtonAutoPlace8a.Text = “START”
TextButtonAutoPlace8a.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace8a.TextSize = 16
TextButtonAutoPlace8a.ZIndex = 7

AutoPlace8Help2.Name = “AutoPlace8Help2”
AutoPlace8Help2.Parent = AutoPlace8Frame
AutoPlace8Help2.BackgroundColor3 = Color3.new(0, 0, 0)
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AutoPlace8Help2.BorderColor3 = Color3.new(0, 0, 0)
AutoPlace8Help2.BackgroundTransparency = 1
AutoPlace8Help2.Position = UDim2.new(0, 2, 0, 55)
AutoPlace8Help2.Size = UDim2.new(0, 210, 0, 120)
AutoPlace8Help2.Font = Enum.Font.SourceSans
AutoPlace8Help2.Text = “Specials Required: 2x Symmetrium Mines, 1x Astral Predictor, 1x Wild Spore, 1x Catalyst, 1x Overlord Device, 1x Ore Illuminator, 1x Tesla Resetter, 1x Clockwork, 1x Sakura Garden [or best furnace] and 2x Reversible Conveyors.”
AutoPlace8Help2.TextColor3 = Color3.new(0, 1, 0)
AutoPlace8Help2.TextSize = 16
AutoPlace8Help2.ZIndex = 7
AutoPlace8Help2.TextWrapped = true
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AutoPlace8Help2.TextYAlignment = Enum.TextYAlignment.Top

AutoPlace8Help3.Name = “AutoPlace8Help3”
AutoPlace8Help3.Parent = AutoPlace8Frame
AutoPlace8Help3.BackgroundColor3 = Color3.new(0, 0, 0)
AutoPlace8Help3.BorderColor3 = Color3.new(0, 0, 0)
AutoPlace8Help3.BackgroundTransparency = 1
AutoPlace8Help3.Position = UDim2.new(0, 2, 0, 170)
AutoPlace8Help3.Size = UDim2.new(0, 210, 0, 100)
AutoPlace8Help3.Font = Enum.Font.SourceSans
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AutoPlace8Help3.Text = “Main setup starts at $500qd. Read the instructions at the start of the script file. They are too long to fit in this box.”
AutoPlace8Help3.TextColor3 = Color3.new(1, 1, 1)
AutoPlace8Help3.TextSize = 16
AutoPlace8Help3.ZIndex = 7
AutoPlace8Help3.TextWrapped = true
AutoPlace8Help3.TextYAlignment = Enum.TextYAlignment.Top

TextButtonAutoPlace8d.Name = “TextButtonAutoPlace8d”
TextButtonAutoPlace8d.Parent = AutoPlace8Frame
TextButtonAutoPlace8d.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
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TextButtonAutoPlace8d.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
TextButtonAutoPlace8d.Position = UDim2.new(0, 60, 0, 242)
TextButtonAutoPlace8d.Size = UDim2.new(0, 94, 0, 20)
TextButtonAutoPlace8d.Font = Enum.Font.SourceSans
TextButtonAutoPlace8d.Text = “CLOSE”
TextButtonAutoPlace8d.TextColor3 = Color3.new(1, 1, 1)
TextButtonAutoPlace8d.TextSize = 16
TextButtonAutoPlace8d.ZIndex = 7

AutoRebirth.Name = “AutoRebirth”
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AutoRebirth.Parent = MainFrame
AutoRebirth.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
AutoRebirth.BorderColor3 = Color3.new(0, 0, 0)
AutoRebirth.Position = UDim2.new(0, 8, 0, 121)
AutoRebirth.Size = UDim2.new(0, 90, 0, 25)
AutoRebirth.Font = Enum.Font.SourceSans
AutoRebirth.Text = “Auto ReBirth”
AutoRebirth.TextColor3 = Color3.new(1, 1, 1)
AutoRebirth.TextSize = 19

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RemoveAllItems.Name = “RemoveAllItems”
RemoveAllItems.Parent = MainFrame
RemoveAllItems.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
RemoveAllItems.BorderColor3 = Color3.new(0, 0, 0)
RemoveAllItems.Position = UDim2.new(0, 106, 0, 121)
RemoveAllItems.Size = UDim2.new(0, 116, 0, 25)
RemoveAllItems.Font = Enum.Font.SourceSans
RemoveAllItems.Text = “Remove All Items”
RemoveAllItems.TextColor3 = Color3.new(1, 1, 1)
RemoveAllItems.TextSize = 19
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AutoRemoteClick.Name = “AutoRemoteClick”
AutoRemoteClick.Parent = MainFrame
AutoRemoteClick.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
AutoRemoteClick.BorderColor3 = Color3.new(0, 0, 0)
AutoRemoteClick.Position = UDim2.new(0, 8, 0, 154)
AutoRemoteClick.Size = UDim2.new(0, 104, 0, 25)
AutoRemoteClick.Font = Enum.Font.SourceSans
AutoRemoteClick.Text = “Remote Click”
AutoRemoteClick.TextColor3 = Color3.new(1, 1, 1)
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AutoRemoteClick.TextSize = 19

AutoRemoteClickToggle.Name = “AutoRemoteClickToggle”
AutoRemoteClickToggle.Parent = MainFrame
AutoRemoteClickToggle.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
AutoRemoteClickToggle.BorderColor3 = Color3.new(0, 0, 0)
AutoRemoteClickToggle.Position = UDim2.new(0, 113, 0, 154)
AutoRemoteClickToggle.Size = UDim2.new(0, 37, 0, 25)
AutoRemoteClickToggle.Font = Enum.Font.SourceSans
AutoRemoteClickToggle.Text = “OFF”
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AutoRemoteClickToggle.TextColor3 = Color3.new(1, 0, 0)
AutoRemoteClickToggle.TextSize = 19

TeleportOre.Name = “TeleportOre”
TeleportOre.Parent = MainFrame
TeleportOre.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TeleportOre.BorderColor3 = Color3.new(0, 0, 0)
TeleportOre.Position = UDim2.new(0, 158, 0, 154)
TeleportOre.Size = UDim2.new(0, 64, 0, 25)
TeleportOre.Font = Enum.Font.SourceSans
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TeleportOre.Text = “TP Ore”
TeleportOre.TextColor3 = Color3.new(1, 1, 1)
TeleportOre.TextSize = 19

ToggleMines.Name = “ToggleMines”
ToggleMines.Parent = MainFrame
ToggleMines.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
ToggleMines.BorderColor3 = Color3.new(0, 0, 0)
ToggleMines.Position = UDim2.new(0, 8, 0, 187)
ToggleMines.Size = UDim2.new(0, 60, 0, 25)
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ToggleMines.Font = Enum.Font.SourceSans
ToggleMines.Text = “Mines”
ToggleMines.TextColor3 = Color3.new(1, 1, 1)
ToggleMines.TextSize = 19

ToggleMinesOnOff.Name = “ToggleMinesOnOff”
ToggleMinesOnOff.Parent = MainFrame
ToggleMinesOnOff.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
ToggleMinesOnOff.BorderColor3 = Color3.new(0, 0, 0)
ToggleMinesOnOff.Position = UDim2.new(0, 69, 0, 187)
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ToggleMinesOnOff.Size = UDim2.new(0, 36, 0, 25)
ToggleMinesOnOff.Font = Enum.Font.SourceSans
ToggleMinesOnOff.Text = “ON”
ToggleMinesOnOff.TextColor3 = Color3.new(0, 1, 0)
ToggleMinesOnOff.TextSize = 19

ClickButtons.Name = “ClickButtons”
ClickButtons.Parent = MainFrame
ClickButtons.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
ClickButtons.BorderColor3 = Color3.new(0, 0, 0)
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ClickButtons.Position = UDim2.new(0, 113, 0, 187)
ClickButtons.Size = UDim2.new(0, 109, 0, 25)
ClickButtons.Font = Enum.Font.SourceSans
ClickButtons.Text = “Click Buttons”
ClickButtons.TextColor3 = Color3.new(1, 1, 1)
ClickButtons.TextSize = 19

TextButtonTpCrates.Name = “TextButtonTpCrates”
TextButtonTpCrates.Parent = MainFrame
TextButtonTpCrates.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
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TextButtonTpCrates.BorderColor3 = Color3.new(0, 0, 0)
TextButtonTpCrates.Position = UDim2.new(0, 8, 0, 220)
TextButtonTpCrates.Size = UDim2.new(0, 107, 0, 25)
TextButtonTpCrates.Font = Enum.Font.SourceSans
TextButtonTpCrates.Text = “TP to Crates”
TextButtonTpCrates.TextColor3 = Color3.new(1, 1, 1)
TextButtonTpCrates.TextSize = 19

CountTpCrates.Name = “CountTpCrates”
CountTpCrates.Parent = MainFrame
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CountTpCrates.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
CountTpCrates.BorderColor3 = Color3.new(0, 0, 0)
CountTpCrates.Position = UDim2.new(0, 115, 0, 220)
CountTpCrates.Size = UDim2.new(0, 31, 0, 25)
CountTpCrates.Font = Enum.Font.SourceSans
CountTpCrates.Text = “0”
CountTpCrates.TextColor3 = Color3.new(1, 1, 1)
CountTpCrates.TextSize = 19

OpenAllCrates.Name = “OpenAllCrates”
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OpenAllCrates.Parent = MainFrame
OpenAllCrates.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
OpenAllCrates.BorderColor3 = Color3.new(0, 0, 0)
OpenAllCrates.Position = UDim2.new(0, 154, 0, 220)
OpenAllCrates.Size = UDim2.new(0, 68, 0, 25)
OpenAllCrates.Font = Enum.Font.SourceSans
OpenAllCrates.Text = “Open All”
OpenAllCrates.TextColor3 = Color3.new(1, 1, 1)
OpenAllCrates.TextSize = 19

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BringMaskedMan.Name = “BringMaskedMan”
BringMaskedMan.Parent = MainFrame
BringMaskedMan.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
BringMaskedMan.BorderColor3 = Color3.new(0, 0, 0)
BringMaskedMan.Position = UDim2.new(0, 8, 0, 253)
BringMaskedMan.Size = UDim2.new(0, 138, 0, 25)
BringMaskedMan.Font = Enum.Font.SourceSans
BringMaskedMan.Text = “Bring Masked Man”
BringMaskedMan.TextColor3 = Color3.new(1, 1, 1)
BringMaskedMan.TextSize = 20
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LayoutsOpen.Name = “LayoutsOpen”
LayoutsOpen.Parent = MainFrame
LayoutsOpen.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
LayoutsOpen.BorderColor3 = Color3.new(0, 0, 0)
LayoutsOpen.Position = UDim2.new(0, 154, 0, 253)
LayoutsOpen.Size = UDim2.new(0, 68, 0, 25)
LayoutsOpen.Font = Enum.Font.SourceSans
LayoutsOpen.Text = “Layouts”
LayoutsOpen.TextColor3 = Color3.new(1, 1, 1)
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LayoutsOpen.TextSize = 20

LayoutsFrame.Name = “LayoutsFrame”
LayoutsFrame.Parent = MainFrame
LayoutsFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
LayoutsFrame.BorderColor3 = Color3.new(1, 1, 1)
LayoutsFrame.Position = UDim2.new(0, 8, 0, 121)
LayoutsFrame.Size = UDim2.new(0, 214, 0, 158)
LayoutsFrame.ZIndex = 7
LayoutsFrame.Visible = false
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LayoutsHeader1.Name = “LayoutsHeader1”
LayoutsHeader1.Parent = LayoutsFrame
LayoutsHeader1.BackgroundColor3 = Color3.new(0, 0, 0)
LayoutsHeader1.BackgroundTransparency = 1
LayoutsHeader1.BorderColor3 = Color3.new(0, 0, 0)
LayoutsHeader1.Position = UDim2.new(0, 17, 0, 5)
LayoutsHeader1.Size = UDim2.new(0, 180, 0, 20)
LayoutsHeader1.Font = Enum.Font.SourceSans
LayoutsHeader1.Text = “CUSTOM LAYOUTS”
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LayoutsHeader1.TextColor3 = Color3.new(1, 1, 1)
LayoutsHeader1.ZIndex = 7
LayoutsHeader1.TextSize = 22

Layouts1Text.Name = “Layouts1Text”
Layouts1Text.Parent = LayoutsFrame
Layouts1Text.BackgroundColor3 = Color3.new(0, 0, 0)
Layouts1Text.BorderColor3 = Color3.new(0, 0, 0)
Layouts1Text.BackgroundTransparency = 1
Layouts1Text.Position = UDim2.new(0, 5, 0, 31)
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Layouts1Text.Size = UDim2.new(0, 60, 0, 25)
Layouts1Text.Font = Enum.Font.SourceSans
Layouts1Text.Text = “Layout1”
Layouts1Text.TextColor3 = Color3.new(1, 1, 1)
Layouts1Text.ZIndex = 7
Layouts1Text.TextSize = 20

Layouts2Text.Name = “Layouts2Text”
Layouts2Text.Parent = LayoutsFrame
Layouts2Text.BackgroundColor3 = Color3.new(0, 0, 0)
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Layouts2Text.BackgroundTransparency = 1
Layouts2Text.BorderColor3 = Color3.new(0, 0, 0)
Layouts2Text.Position = UDim2.new(0, 5, 0, 63)
Layouts2Text.Size = UDim2.new(0, 60, 0, 25)
Layouts2Text.Font = Enum.Font.SourceSans
Layouts2Text.Text = “Layout2”
Layouts2Text.TextColor3 = Color3.new(1, 1, 1)
Layouts2Text.ZIndex = 7
Layouts2Text.TextSize = 20

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Layouts3Text.Name = “Layouts3Text”
Layouts3Text.Parent = LayoutsFrame
Layouts3Text.BackgroundColor3 = Color3.new(0, 0, 0)
Layouts3Text.BackgroundTransparency = 1
Layouts3Text.BorderColor3 = Color3.new(0, 0, 0)
Layouts3Text.Position = UDim2.new(0, 5, 0, 95)
Layouts3Text.Size = UDim2.new(0, 60, 0, 25)
Layouts3Text.Font = Enum.Font.SourceSans
Layouts3Text.Text = “Layout3”
Layouts3Text.TextColor3 = Color3.new(1, 1, 1)
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Layouts3Text.ZIndex = 7
Layouts3Text.TextSize = 20

Layouts1Save.Name = “Layouts1Save”
Layouts1Save.Parent = LayoutsFrame
Layouts1Save.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
Layouts1Save.BorderColor3 = Color3.new(0, 0, 0)
Layouts1Save.Position = UDim2.new(0, 70, 0, 31)
Layouts1Save.Size = UDim2.new(0, 46, 0, 25)
Layouts1Save.Font = Enum.Font.SourceSans
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Layouts1Save.Text = “SAVE”
Layouts1Save.TextColor3 = Color3.new(0, 0, 0)
Layouts1Save.ZIndex = 7
Layouts1Save.TextSize = 18

Layouts2Save.Name = “Layouts2Save”
Layouts2Save.Parent = LayoutsFrame
Layouts2Save.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
Layouts2Save.BorderColor3 = Color3.new(0, 0, 0)
Layouts2Save.Position = UDim2.new(0, 70, 0, 63)
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Layouts2Save.Size = UDim2.new(0, 46, 0, 25)
Layouts2Save.Font = Enum.Font.SourceSans
Layouts2Save.Text = “SAVE”
Layouts2Save.TextColor3 = Color3.new(0, 0, 0)
Layouts2Save.ZIndex = 7
Layouts2Save.TextSize = 18

Layouts3Save.Name = “Layouts3Save”
Layouts3Save.Parent = LayoutsFrame
Layouts3Save.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
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Layouts3Save.BorderColor3 = Color3.new(0, 0, 0)
Layouts3Save.Position = UDim2.new(0, 70, 0, 95)
Layouts3Save.Size = UDim2.new(0, 46, 0, 25)
Layouts3Save.Font = Enum.Font.SourceSans
Layouts3Save.Text = “SAVE”
Layouts3Save.TextColor3 = Color3.new(0, 0, 0)
Layouts3Save.ZIndex = 7
Layouts3Save.TextSize = 18

Layouts1Load.Name = “Layouts1Load”
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Layouts1Load.Parent = LayoutsFrame
Layouts1Load.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
Layouts1Load.BorderColor3 = Color3.new(0, 0, 0)
Layouts1Load.Position = UDim2.new(0, 121, 0, 31)
Layouts1Load.Size = UDim2.new(0, 40, 0, 25)
Layouts1Load.Font = Enum.Font.SourceSans
Layouts1Load.Text = “LOAD”
Layouts1Load.TextColor3 = Color3.new(0, 0, 0)
Layouts1Load.ZIndex = 7
Layouts1Load.TextSize = 18
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Layouts1AutoLoad.Name = “Layouts1AutoLoad”
Layouts1AutoLoad.Parent = LayoutsFrame
Layouts1AutoLoad.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
Layouts1AutoLoad.BorderColor3 = Color3.new(0, 0, 0)
Layouts1AutoLoad.Position = UDim2.new(0, 166, 0, 31)
Layouts1AutoLoad.Size = UDim2.new(0, 40, 0, 25)
Layouts1AutoLoad.Font = Enum.Font.SourceSans
Layouts1AutoLoad.Text = “AUTO”
Layouts1AutoLoad.TextColor3 = Color3.new(0, 0, 0)
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Layouts1AutoLoad.ZIndex = 7
Layouts1AutoLoad.TextSize = 18

Layouts2Load.Name = “Layouts2Load”
Layouts2Load.Parent = LayoutsFrame
Layouts2Load.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
Layouts2Load.BorderColor3 = Color3.new(0, 0, 0)
Layouts2Load.Position = UDim2.new(0, 121, 0, 63)
Layouts2Load.Size = UDim2.new(0, 40, 0, 25)
Layouts2Load.Font = Enum.Font.SourceSans
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Layouts2Load.Text = “LOAD”
Layouts2Load.TextColor3 = Color3.new(0, 0, 0)
Layouts2Load.ZIndex = 7
Layouts2Load.TextSize = 18

Layouts2AutoLoad.Name = “Layouts2AutoLoad”
Layouts2AutoLoad.Parent = LayoutsFrame
Layouts2AutoLoad.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
Layouts2AutoLoad.BorderColor3 = Color3.new(0, 0, 0)
Layouts2AutoLoad.Position = UDim2.new(0, 166, 0, 63)
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Layouts2AutoLoad.Size = UDim2.new(0, 40, 0, 25)
Layouts2AutoLoad.Font = Enum.Font.SourceSans
Layouts2AutoLoad.Text = “AUTO”
Layouts2AutoLoad.TextColor3 = Color3.new(0, 0, 0)
Layouts2AutoLoad.ZIndex = 7
Layouts2AutoLoad.TextSize = 18

Layouts3Load.Name = “Layouts3Load”
Layouts3Load.Parent = LayoutsFrame
Layouts3Load.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
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Layouts3Load.BorderColor3 = Color3.new(0, 0, 0)
Layouts3Load.Position = UDim2.new(0, 121, 0, 95)
Layouts3Load.Size = UDim2.new(0, 40, 0, 25)
Layouts3Load.Font = Enum.Font.SourceSans
Layouts3Load.Text = “LOAD”
Layouts3Load.TextColor3 = Color3.new(0, 0, 0)
Layouts3Load.ZIndex = 7
Layouts3Load.TextSize = 18

Layouts3AutoLoad.Name = “Layouts3AutoLoad”
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Layouts3AutoLoad.Parent = LayoutsFrame
Layouts3AutoLoad.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
Layouts3AutoLoad.BorderColor3 = Color3.new(0, 0, 0)
Layouts3AutoLoad.Position = UDim2.new(0, 166, 0, 95)
Layouts3AutoLoad.Size = UDim2.new(0, 40, 0, 25)
Layouts3AutoLoad.Font = Enum.Font.SourceSans
Layouts3AutoLoad.Text = “AUTO”
Layouts3AutoLoad.TextColor3 = Color3.new(0, 0, 0)
Layouts3AutoLoad.ZIndex = 7
Layouts3AutoLoad.TextSize = 18
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LayoutsAutoLoadHelp.Name = “LayoutsAutoLoadHelp”
LayoutsAutoLoadHelp.Parent = MainFrame
LayoutsAutoLoadHelp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
LayoutsAutoLoadHelp.BorderColor3 = Color3.new(1, 1, 1)
LayoutsAutoLoadHelp.Position = UDim2.new(0, 8, 0, 59)
LayoutsAutoLoadHelp.Size = UDim2.new(0, 214, 0, 57)
LayoutsAutoLoadHelp.Font = Enum.Font.SourceSans
LayoutsAutoLoadHelp.Text = “Auto Load Layout, Auto Rebirth. Enable ‘Keep Base Clear’ to stop crates interfering with placement.”
LayoutsAutoLoadHelp.TextColor3 = Color3.new(1, 1, 1)
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LayoutsAutoLoadHelp.TextSize = 18
LayoutsAutoLoadHelp.ZIndex = 6
LayoutsAutoLoadHelp.Visible = false
LayoutsAutoLoadHelp.TextWrapped = true

KeepCratesAway.Name = “KeepCratesAway”
KeepCratesAway.Parent = LayoutsFrame
KeepCratesAway.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
KeepCratesAway.BorderColor3 = Color3.new(0, 0, 0)
KeepCratesAway.Position = UDim2.new(0, 8, 0, 130)
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KeepCratesAway.Size = UDim2.new(0, 130, 0, 20)
KeepCratesAway.Font = Enum.Font.SourceSans
KeepCratesAway.Text = “KEEP BASE CLEAR”
KeepCratesAway.TextColor3 = Color3.new(1, 1, 1)
KeepCratesAway.ZIndex = 7
KeepCratesAway.TextSize = 18

LayoutsClose.Name = “LayoutsClose”
LayoutsClose.Parent = LayoutsFrame
LayoutsClose.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
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LayoutsClose.BorderColor3 = Color3.new(0, 0, 0)
LayoutsClose.Position = UDim2.new(0, 146, 0, 130)
LayoutsClose.Size = UDim2.new(0, 60, 0, 20)
LayoutsClose.Font = Enum.Font.SourceSans
LayoutsClose.Text = “CLOSE”
LayoutsClose.TextColor3 = Color3.new(1, 1, 1)
LayoutsClose.ZIndex = 7
LayoutsClose.TextSize = 18

print(“Miner’s Haven LuckyGUI written by LuckyMMB Loaded..”)
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print(“Factory Number Generated: “..tostring(factorynumber))

local function checklayouts()
if MyLayouts.Layout1.Value == “[]” then
Layout1saved = false
Layout1text = “Clear”
Layouts1Save.Text = “SAVE”
Layouts1Save.BackgroundColor3 = Color3.new(0.1, 0.1, 1)
Layouts1Load.BackgroundColor3 = Color3.new(0.65, 0.65, 0.65)
Layouts1AutoLoad.BackgroundColor3 = Color3.new(0.65, 0.65, 0.65)
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else
Layout1saved = true
Layout1text = “Saved”
Layouts1Save.Text = “CLEAR”
Layouts1Save.BackgroundColor3 = Color3.new(1, 0.2, 0.2)
Layouts1Load.BackgroundColor3 = Color3.new(0.1, 1, 0.1)
Layouts1AutoLoad.BackgroundColor3 = Color3.new(0.1, 1, 1)
end
if MyLayouts.Layout2.Value == “[]” then
Layout2saved = false
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Layout2text = “Clear”
Layouts2Save.Text = “SAVE”
Layouts2Save.BackgroundColor3 = Color3.new(0.1, 0.1, 1)
Layouts2Load.BackgroundColor3 = Color3.new(0.65, 0.65, 0.65)
Layouts2AutoLoad.BackgroundColor3 = Color3.new(0.65, 0.65, 0.65)
else
Layout2saved = true
Layout2text = “Saved”
Layouts2Save.Text = “CLEAR”
Layouts2Save.BackgroundColor3 = Color3.new(1, 0.2, 0.2)
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Layouts2Load.BackgroundColor3 = Color3.new(0.1, 1, 0.1)
Layouts2AutoLoad.BackgroundColor3 = Color3.new(0.1, 1, 1)
end
if MyLayouts.Layout3.Value == “[]” then
Layout3saved = false
Layout3text = “Clear”
Layouts3Save.Text = “SAVE”
Layouts3Save.BackgroundColor3 = Color3.new(0.1, 0.1, 1)
Layouts3Load.BackgroundColor3 = Color3.new(0.65, 0.65, 0.65)
Layouts3AutoLoad.BackgroundColor3 = Color3.new(0.65, 0.65, 0.65)
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else
Layout3saved = true
Layout3text = “Saved”
Layouts3Save.Text = “CLEAR”
Layouts3Save.BackgroundColor3 = Color3.new(1, 0.2, 0.2)
Layouts3Load.BackgroundColor3 = Color3.new(0.1, 1, 0.1)
Layouts3AutoLoad.BackgroundColor3 = Color3.new(0.1, 1, 1)
end
print(“Layouts Slot 1: “..Layout1text)
print(“Layouts Slot 2: “..Layout2text)
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print(“Layouts Slot 3: “..Layout3text)
end
checklayouts()

local function checkmines()
if MyPlr.MinesActivated.Value ~= true then
minestoggle=false
ToggleMinesOnOff.TextColor3 = Color3.new(1, 0, 0)
ToggleMinesOnOff.Text = “OFF”
else
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minestoggle=true
ToggleMinesOnOff.TextColor3 = Color3.new(0, 1, 0)
ToggleMinesOnOff.Text = “ON”
end
end
checkmines()

local function addtptool()
local Tele = Instance.new(“Tool”, game.Players.LocalPlayer.Backpack)
Tele.RequiresHandle = false
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Tele.RobloxLocked = true
Tele.Name = “TP Tool”
Tele.ToolTip = “Teleport Tool”
Tele.Equipped:connect(function(Mouse)
Mouse.Button1Down:connect(function()
if Mouse.Target then
game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = (CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z))
end
end)
end)
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end
addtptool()

— Open/Close —

Open.MouseButton1Down:connect(function()
TopFrame.Visible = false
OpenFrame.Visible = true
end)

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Minimize.MouseButton1Down:connect(function()
TopFrame.Visible = true
OpenFrame.Visible = false
end)

CloseMH.MouseButton1Down:connect(function()
MHCORE:destroy()
end)

— Menus —
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local Menus = {
[TextButtonAutoPlace7] = AutoPlace7Frame;
[TextButtonAutoPlace8] = AutoPlace8Frame;
[LayoutsOpen] = LayoutsFrame;
}
for button,frame in pairs(Menus) do
button.MouseButton1Click:connect(function()
if frame.Visible then
frame.Visible = false
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return
end
for k,v in pairs(Menus) do
v.Visible = v == frame
end
end)
end

TextButtonAutoPlace7d.MouseButton1Click:connect(function()
AutoPlace7Frame.Visible = false
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end)

TextButtonAutoPlace8d.MouseButton1Click:connect(function()
AutoPlace8Frame.Visible = false
end)

i.MouseEnter:connect(function()
iFrame.Visible = true
end)

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i.MouseLeave:connect(function()
iFrame.Visible = false
end)

ItemBuyButton.MouseEnter:connect(function()
ItemBuyHelp.Visible = true
end)

ItemBuyButton.MouseLeave:connect(function()
ItemBuyHelp.Visible = false
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end)

Layouts1AutoLoad.MouseEnter:connect(function()
LayoutsAutoLoadHelp.Visible = true
end)

Layouts1AutoLoad.MouseLeave:connect(function()
LayoutsAutoLoadHelp.Visible = false
end)

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Layouts2AutoLoad.MouseEnter:connect(function()
LayoutsAutoLoadHelp.Visible = true
end)

Layouts2AutoLoad.MouseLeave:connect(function()
LayoutsAutoLoadHelp.Visible = false
end)

Layouts3AutoLoad.MouseEnter:connect(function()
LayoutsAutoLoadHelp.Visible = true
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end)

Layouts3AutoLoad.MouseLeave:connect(function()
LayoutsAutoLoadHelp.Visible = false
end)

TextButtonAutoPlace1.MouseEnter:connect(function()
AutoPlace1Help.Visible = true
end)

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TextButtonAutoPlace1.MouseLeave:connect(function()
AutoPlace1Help.Visible = false
end)

TextButtonAutoPlace2.MouseEnter:connect(function()
AutoPlace2Help.Visible = true
end)

TextButtonAutoPlace2.MouseLeave:connect(function()
AutoPlace2Help.Visible = false
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end)

TextButtonAutoPlace3.MouseEnter:connect(function()
AutoPlace3Help.Visible = true
end)

TextButtonAutoPlace3.MouseLeave:connect(function()
AutoPlace3Help.Visible = false
end)

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TextButtonAutoPlace4.MouseEnter:connect(function()
AutoPlace4Help.Visible = true
AutoPlace4Help2.Visible = true
end)

TextButtonAutoPlace4.MouseLeave:connect(function()
AutoPlace4Help.Visible = false
AutoPlace4Help2.Visible = false
end)

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TextButtonAutoPlace5.MouseEnter:connect(function()
AutoPlace5Help.Visible = true
end)

TextButtonAutoPlace5.MouseLeave:connect(function()
AutoPlace5Help.Visible = false
end)

TextButtonAutoPlace6.MouseEnter:connect(function()
AutoPlace6Help.Visible = true
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AutoPlace6Help2.Visible = true
AutoPlace6Help3.Visible = true
end)

TextButtonAutoPlace6.MouseLeave:connect(function()
AutoPlace6Help.Visible = false
AutoPlace6Help2.Visible = false
AutoPlace6Help3.Visible = false
end)

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LayoutsClose.MouseButton1Click:connect(function()
LayoutsFrame.Visible = false
end)

— Auto Click —

local autoclick = coroutine.create(function()
while true do
if remoteclickfastactive == true then
while remoteclickfastactive == true do
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game:GetService’ReplicatedStorage’.RemoteDrop:FireServer()
wait(0.2)
end
elseif remoteclickmedium1active == true then
while remoteclickmedium1active == true do
game:GetService’ReplicatedStorage’.RemoteDrop:FireServer()
wait(0.4)
end
elseif remoteclickmedium2active == true then
while remoteclickmedium2active == true do
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game:GetService’ReplicatedStorage’.RemoteDrop:FireServer()
wait(1)
end

elseif remoteclickslowactive == true then
while remoteclickslowactive == true do
game:GetService’ReplicatedStorage’.RemoteDrop:FireServer()
wait(2)
end
end
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coroutine.yield()
end
end)

— Auto Click Buttons —

ClickButtons.MouseButton1Down:connect(function()
if buttonstoggle == false then
buttonstoggle = true
ClickButtons.Text = “Stop Clicking”
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ClickButtons.TextColor3 = Color3.new(0, 1, 0)
else
buttonstoggle = false
ClickButtons.Text = “Click Buttons”
ClickButtons.TextColor3 = Color3.new(1, 1, 1)
end
end)

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spawn (function()
while true do
wait(0.2)
if buttonstoggle == true then
local clickymines = myfac:GetChildren()
for i =1, #clickymines do
if clickymines[i].ClassName == “Model” then
if clickymines[i].Model:findFirstChild(“Button”) then
local de = clickymines[i].Model:GetChildren()
for i =1, #de do
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if de[i].Name == “Button” then
game.ReplicatedStorage.Click:FireServer(de[i])
end
end
end
end
end
end
end
end)
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— Get Useable Cash Value —

Plrs.LocalPlayer.leaderstats.Cash.Changed:connect(function()
cashvalue = Plrs.LocalPlayer.leaderstats.Cash.Value
fullcashvalue = getfullcashvalue()
CurrentCash.Text = “Current Cash: “.. cashvalue ..”nor $” .. fullcashvalue
end)

— Notify Function —
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function notify(msg)
game.StarterGui:SetCore(‘SendNotification’, {
Title = ‘Miner’s Haven’;
Text = msg;
Duration = 5;
})
end

— Setup 1 —
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local autoupgradelayout1 = coroutine.create(function()
while true do
while placesetup1active == true do
if fullcashvalue >= 1.5e+18 then
if setuplevel6started ~= true then
setuplevel1started = false
placesetup1aactive = false
placesetup1a1bactive = false
placesetup1a1cactive = false
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placesetup1a1dactive = false
placesetup1a2active = false
placesetup1bactive = false
placesetup1cactive = false
placesetup1dactive = false
placesetup1eactive = true
buystartitems1b = true
buystartitems1a2 = false
buy4indorewelders = true
buyfreonblasters = true
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buychrodinger = true
buyshrine = true
print(“Auto Place Setup Level 6 Activated at: “.. cashvalue)
wait(1)
setuplevel6started = true
buyitemslayout1b()
end
elseif fullcashvalue >= 21e+15 and setuplevel6started ~= true then
if setuplevel5started ~= true then
placesetup1aactive = false
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placesetup1a1bactive = false
placesetup1a1cactive = false
placesetup1a1dactive = false
placesetup1a2active = false
placesetup1bactive = false
placesetup1cactive = false
placesetup1dactive = true
placesetup1eactive = false
buystartitems1b = true
buystartitems1a2 = false
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buy4indorewelders = true
buyfreonblasters = true
buychrodinger = true
buyshrine = false
print(“Auto Place Setup Level 5 Activated at: “.. cashvalue .. “. Next setup at: $1.5Qn”)
wait(1)
setuplevel5started = true
buyitemslayout1b()
end
elseif fullcashvalue >= 60e+12 and setuplevel4bstarted ~= true and setuplevel5started ~= true and setuplevel6started ~= true then
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if setuplevel4started ~= true then
placesetup1aactive = false
placesetup1a1bactive = false
placesetup1a1cactive = false
placesetup1a1dactive = false
placesetup1a2active = false
placesetup1bactive = false
placesetup1cactive = true
placesetup1dactive = false
placesetup1eactive = false
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buystartitems1b = true
buystartitems1a2 = false
buy4indorewelders = true
buyfreonblasters = true
buychrodinger = false
buyshrine = false
print(“Auto Place Setup Level 4 Activated at: “.. cashvalue .. “. Next setup at: $21qd”)
wait(1)
setuplevel4started = true
buyitemslayout1b()
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end
elseif fullcashvalue >= 8e+12 and setuplevel4started ~= true and setuplevel5started ~= true and setuplevel6started ~= true then
if setuplevel3started ~= true then
placesetup1aactive = false
placesetup1a1bactive = false
placesetup1a1cactive = false
placesetup1a1dactive = false
placesetup1a2active = false
placesetup1bactive = true
placesetup1cactive = false
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placesetup1dactive = false
placesetup1eactive = false
buystartitems1b = true
buystartitems1a2 = false
buy4indorewelders = true
buyfreonblasters = false
buychrodinger = false
buyshrine = false
print(“Auto Place Setup Level 3 Activated at: “.. cashvalue .. “. Next setup at: $60T”)
wait(1)
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setuplevel3started = true
buyitemslayout1b()
end
elseif fullcashvalue >= 160e+9 and setuplevel3started ~= true and setuplevel4started ~= true and setuplevel5started ~= true and setuplevel6started ~= true then
if setuplevel2started ~= true then
placesetup1a1ddone = false
placesetup1aactive = false
placesetup1a1bactive = false
placesetup1a1cactive = false
placesetup1a1dactive = false
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placesetup1a2active = true
placesetup1bactive = false
placesetup1cactive = false
placesetup1dactive = false
placesetup1eactive = false
buystartitems1a2 = true
buyextraosmium1adone = false
buystartitems1b = false
buy4indorewelders = true
buyfreonblasters = false
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buychrodinger = false
buyshrine = false
print(“Auto Place Setup Level 2 Activated at: “.. cashvalue .. “. Next setup at: $8T”)
wait(1)
setuplevel2started = true
buyitemslayout1a2()
end
elseif fullcashvalue >= 3e9 and setuplevel2started ~= true and setuplevel3started ~= true and setuplevel4started ~= true and setuplevel5started ~= true and setuplevel6started ~= true then
if setuplevel1dstarted ~= true then
placesetup1aactive = false
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placesetup1a1bactive = false
placesetup1a1cactive = false
placesetup1a1dactive = true
placesetup1a2active = false
placesetup1bactive = false
placesetup1cactive = false
placesetup1dactive = false
placesetup1eactive = false
buystartitems1a2 = false
buystartitems1b = false
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buy4indorewelders = false
buyfreonblasters = false
buychrodinger = false
buyshrine = false
print(“Auto Place Setup Level 1D Activated at: “.. cashvalue .. “. Next setup at: $160B”)
buttonstoggle = true
wait(1)
setuplevel1dstarted = true
placeitemsset1a1d()
end
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elseif fullcashvalue >= 22e6 and setuplevel1dstarted ~= true and setuplevel2started ~= true and setuplevel3started ~= true and setuplevel4started ~= true and setuplevel5started ~= true and setuplevel6started ~= true then
if setuplevel1cstarted ~= true then
placesetup1aactive = false
placesetup1a1bactive = false
placesetup1a1cactive = true
placesetup1a1dactive = false
placesetup1a2active = false
placesetup1bactive = false
placesetup1cactive = false
placesetup1dactive = false
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placesetup1eactive = false
buystartitems1a2 = false
buystartitems1b = false
buy4indorewelders = false
buyfreonblasters = false
buychrodinger = false
buyshrine = false
print(“Auto Place Setup Level 1C Activated at: “.. cashvalue .. “. Next setup at: $3B”)
wait(1)
setuplevel1cstarted = true
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placeitemsset1a1c()
end
elseif fullcashvalue >= 16e4 and setuplevel1cstarted ~= true and setuplevel1dstarted ~= true and setuplevel2started ~= true and setuplevel3started ~= true and setuplevel4started ~= true and setuplevel5started ~= true and setuplevel6started ~= true then
if setuplevel1bstarted ~= true then
placesetup1aactive = false
placesetup1a1bactive = true
placesetup1a1cactive = false
placesetup1a1dactive = false
placesetup1a2active = false
placesetup1bactive = false
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placesetup1cactive = false
placesetup1dactive = false
placesetup1eactive = false
buystartitems1a2 = false
buystartitems1b = false
buy4indorewelders = false
buyfreonblasters = false
buychrodinger = false
buyshrine = false
print(“Auto Place Setup Level 1B Activated at: “.. cashvalue .. “. Next setup at: $22M”)
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wait(1)
setuplevel1bstarted = true
placeitemsset1a1b()
end
elseif fullcashvalue > 1 and fullcashvalue 2.5e9 then
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print(“Buying 4x Industrial Ore Welders”)
notify’Buying 4x Industrial Ore Welders’
wait(0.5)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Industrial Ore Welder’, 4)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Coal Mine’, 12)
wait(0.2)
buy4indoreweldersdone = true
end
end
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if buystartitems1a2 == true then
placestartitems1a2()
elseif buystartitems1b == true then
buyfreonblasterssetup()
end
end

function buyfreonblasterssetup()
if buyfreonblastersdone ~= true then
if buyfreonblasters == true then
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print(“Buying Freon Blasters and Centering Conveyor items”)
notify’Buying Layout Set 3 Items’
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Centering Conveyor’, 5)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Freon-Blast Upgrader’, 29)
wait(1)
buyfreonblastersdone = true
end
end
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buyschrodinger1()
end

function buyschrodinger1()
if buychrodingerdone ~= true then
if buychrodinger == true then
print(“Buying Schrodinger Evaluator, Dream-Maker and Painite Mine items”)
if starterdropper ~= “Auto” then
wait(0.5)
print(“Use the Painite Mines if you want to put more ore through”)
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end
notify’Buying Layout Set 4 Items’
wait(0.5)
game.ReplicatedStorage.BuyItem:InvokeServer(‘The Dream-Maker’, 1)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Schrodinger Evaluator’, 12)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Painite Mine’, 2)
wait(1)
buychrodingerdone = true
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end
end
buyshrineitem()
end

function buyshrineitem()
if buyshrinedone ~= true then
if buyshrine == true then
print(“Buying Shrine of Penitence item”)
wait(0.5)
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print(“No more upgrades needed. Keep going to Rebirth”)
notify’Buying Final Upgrade Item’
wait(0.5)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Shrine of Penitence’, 1)
wait(1)
buyshrinedone = true
end
end
placeitemsset1ba()
end
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function placeitemsset1a()
if placesetup1aactive == true then
print(“Dropper Set: ” .. tostring(starterdropper))
local Event = game:GetService(“ReplicatedStorage”).DestroyAll
Event:InvokeServer()
wait(1)

if starterdropper == “Radium” then
local A_1 = “Radium Mine”
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local A_2 = CFrame.new(-88.5, 208.299988, 170, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Furnace”
local A_2 = CFrame.new(-88.5, 203.799988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
elseif starterdropper == “Newtonium” then
local A_1 = “Newtonium Mine”
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local A_2 = CFrame.new(-75, 208.299988, 179, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Furnace”
local A_2 = CFrame.new(-88.5, 203.799988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
elseif starterdropper == “Unobtanium” then
local A_1 = “Unobtanium Mine”
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local A_2 = CFrame.new(-81, 206.299988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Furnace”
local A_2 = CFrame.new(-88.5, 203.799988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
elseif starterdropper == “Noobite” then
local A_1 = “Noobite Mine”
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local A_2 = CFrame.new(-79.5, 205.299988, 180.5, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Furnace”
local A_2 = CFrame.new(-88.5, 203.799988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
else
placeitemsset1ab()
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end
end
end

function placeitemsset1ab()
local A_1 = “Basic Iron Mine”
local A_2 = CFrame.new(-88.5, 205.299988, 171.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Basic Furnace”
local A_2 = CFrame.new(-88.5, 203.799988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
print(“Auto Place Setup Level 1A part1 Activated at: “.. cashvalue .. “. Next setup at: 310”)

while upgradestartsetup1done ~= true do
if fullcashvalue >= 310 then
if upgradestartsetup1done ~= true then
print(“Auto Place Setup Level 1A part2 Activated at: “.. cashvalue .. “. Next setup at: 620”)
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game.ReplicatedStorage.BuyItem:InvokeServer(‘Silver Mine’, 1)
wait(0.5)
local A_1 = “Silver Mine”
local A_2 = CFrame.new(-90, 205.299988, 186.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

upgradestartsetup1done = true
end
end
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wait(5)
end
while upgradestartsetup2done ~= true do
if fullcashvalue >= 620 then
if upgradestartsetup2done ~= true then
print(“Auto Place Setup Level 1A part3 Activated at: “.. cashvalue .. “. Next setup at: $8.3k”)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Silver Mine’, 2)
wait(0.5)

local A_1 = “Silver Mine”
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local A_2 = CFrame.new(-81, 205.299988, 177.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
local A_1 = “Silver Mine”
local A_2 = CFrame.new(-96, 205.299988, 177.5, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

upgradestartsetup2done = true
end
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end
wait(5)
end
while upgradestartsetup3done ~= true do
if fullcashvalue >= 8e3 then
if upgradestartsetup3done ~= true then
print(“Auto Place Setup Level 1A part4 Activated at: “.. cashvalue .. “. Next setup at: $26k”)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Silver Mine’, 1)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Cell Furnace’, 1)
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wait(0.5)

local Event = game:GetService(“ReplicatedStorage”).DestroyAll
Event:InvokeServer()
wait(1)

local A_1 = “Cell Furnace”
local A_2 = CFrame.new(-55.5, 205.299988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Silver Mine”
local A_2 = CFrame.new(-63, 205.299988, 177.5, 1, 0, 1.8189894e-12, 0, 1, 0, -1.8189894e-12, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Silver Mine”
local A_2 = CFrame.new(-48, 205.299988, 177.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Silver Mine”
local A_2 = CFrame.new(-54, 205.299988, 186.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

upgradestartsetup3done = true
end
end
wait(5)
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end

while upgradestartsetup4done ~= true do
if fullcashvalue >= 26e3 then
if upgradestartsetup4done ~= true then
print(“Auto Place Setup Level 1A part5 Activated at: “.. cashvalue .. “. Next setup at: $160k”)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Gold Excavator’, 1)
wait(0.5)

local Event = game:GetService(“ReplicatedStorage”).DestroyAll
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Event:InvokeServer()
wait(1)

local A_1 = “Cell Furnace”
local A_2 = CFrame.new(-73.5, 205.299988, 194, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Gold Excavator”
local A_2 = CFrame.new(-66, 205.299988, 194, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

buttonstoggle = true
ClickButtons.Text = “Stop Clicking”
ClickButtons.TextColor3 = Color3.new(0, 1, 0)

upgradestartsetup4done = true
end
end
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wait(5)
end
end

function placeitemsset1a1b()
if placesetup1a1bactive == true then
if placesetup1a1bdone ~= true then
buttonstoggle = false
ClickButtons.Text = “Start Clicking”
ClickButtons.TextColor3 = Color3.new(1, 1, 1)
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remoteclickfastactive=false
remoteclickmediuma1ctive=false
remoteclickmedium2active=false
remoteclickslowactive=false
AutoRemoteClickToggle.TextColor3 = Color3.new(1, 0, 0)
AutoRemoteClickToggle.Text = “OFF”

local Event = game:GetService(“ReplicatedStorage”).DestroyAll
Event:InvokeServer()
wait(1)
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game.ReplicatedStorage.BuyItem:InvokeServer(‘Cell Furnace’, 4)
wait(0.5)

if starterdropper == “Radium” then
local A_1 = “Radium Mine”
local A_2 = CFrame.new(-88.5, 208.299988, 188, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Cell Furnace”
local A_2 = CFrame.new(-88.5, 205.299988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

placeextraexcavatorsdone = true
elseif starterdropper == “Newtonium” then
local A_1 = “Newtonium Mine”
local A_2 = CFrame.new(-103.5, 208.299988, 174.5, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Furnace”
local A_2 = CFrame.new(-100.5, 203.799988, 188, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

placeextraexcavatorsdone = true
elseif starterdropper == “Unobtanium” then
local A_1 = “Basic Furnace”
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local A_2 = CFrame.new(-100.5, 203.799988, 188, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Unobtanium Mine”
local A_2 = CFrame.new(-100.5, 206.299988, 180.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

placeextraexcavatorsdone = true
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elseif starterdropper == “Noobite” then
local A_1 = “Noobite Mine”
local A_2 = CFrame.new(-90, 205.299988, 188, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Cell Furnace”
local A_2 = CFrame.new(-88.5, 205.299988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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placeextraexcavatorsdone = true
else

game.ReplicatedStorage.BuyItem:InvokeServer(‘Gold Excavator’, 4)
wait(0.2)

local A_1 = “Cell Furnace”
local A_2 = CFrame.new(-43.5, 205.299988, 152, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Cell Furnace”
local A_2 = CFrame.new(-61.5, 205.299988, 152, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Cell Furnace”
local A_2 = CFrame.new(-79.5, 205.299988, 152, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Cell Furnace”
local A_2 = CFrame.new(-97.5, 205.299988, 152, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Gold Excavator”
local A_2 = CFrame.new(-97.5, 205.299988, 159.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Gold Excavator”
local A_2 = CFrame.new(-79.5, 205.299988, 159.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Gold Excavator”
local A_2 = CFrame.new(-61.5, 205.299988, 159.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Gold Excavator”
local A_2 = CFrame.new(-43.5, 205.299988, 159.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
placesetup1a1bdone = true

buttonstoggle = true
ClickButtons.Text = “Stop Clicking”
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ClickButtons.TextColor3 = Color3.new(0, 1, 0)
end
end
while placeextraexcavatorsdone ~= true do
if fullcashvalue >= 2e5 then
if placeextraexcavatorsdone ~= true then
game.ReplicatedStorage.BuyItem:InvokeServer(‘Gold Excavator’, 2)
wait(0.5)
local A_1 = “Gold Excavator”
local A_2 = CFrame.new(-61.5, 205.299988, 144.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Gold Excavator”
local A_2 = CFrame.new(-79.5, 205.299988, 144.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

placeextraexcavatorsdone = true
end
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end
wait(5)
end
end
end

function placeitemsset1a1c()
if placesetup1a1cactive == true then
if placesetup1a1cdone ~= true then
local Event = game:GetService(“ReplicatedStorage”).DestroyAll
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Event:InvokeServer()

remoteclickfastactive=false
remoteclickmedium1active=false
remoteclickmedium2active=false
remoteclickslowactive=false
buttonstoggle = false
ClickButtons.Text = “Start Clicking”
ClickButtons.TextColor3 = Color3.new(1, 1, 1)

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game.ReplicatedStorage.BuyItem:InvokeServer(‘Cell Incinerator’, 8)
wait(0.5)

if starterdropper == “Newtonium” then
game.ReplicatedStorage.BuyItem:InvokeServer(‘Elevated Furnace’, 1)
wait(0.5)

local A_1 = “Newtonium Mine”
local A_2 = CFrame.new(-103.5, 208.299988, 174.5, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Elevated Furnace”
local A_2 = CFrame.new(-102, 203.799988, 192.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
elseif starterdropper == “Noobite” then
local A_1 = “Noobite Mine”
local A_2 = CFrame.new(-99, 205.299988, 185, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Cell Incinerator”
local A_2 = CFrame.new(-97.5, 205.299988, 194, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
else
game.ReplicatedStorage.BuyItem:InvokeServer(‘Remote Diamond Mine’, 24)
wait(0.2)

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local A_1 = “Cell Incinerator”
local A_2 = CFrame.new(-16.5, 205.299988, 146, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-28.5, 206.799988, 144.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-18, 206.799988, 155, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-18, 206.799988, 137, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Cell Incinerator”
local A_2 = CFrame.new(-16.5, 205.299988, 197, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-18, 206.799988, 206, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-18, 206.799988, 188, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-28.5, 206.799988, 195.5, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Cell Incinerator”
local A_2 = CFrame.new(-49.5, 205.299988, 146, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-61.5, 206.799988, 147.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-51, 206.799988, 155, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-51, 206.799988, 137, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven informational reborn items miners haven
local A_1 = “Cell Incinerator”
local A_2 = CFrame.new(-49.5, 205.299988, 197, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-61.5, 206.799988, 198.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-51, 206.799988, 188, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-51, 206.799988, 206, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Cell Incinerator”
local A_2 = CFrame.new(-82.5, 205.299988, 146, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-94.5, 206.799988, 147.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-84, 206.799988, 155, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-84, 206.799988, 137, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Cell Incinerator”
local A_2 = CFrame.new(-82.5, 205.299988, 197, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-94.5, 206.799988, 198.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-84, 206.799988, 188, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-84, 206.799988, 206, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Cell Incinerator”
local A_2 = CFrame.new(-115.5, 205.299988, 146, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-127.5, 206.799988, 147.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-117, 206.799988, 155, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-117, 206.799988, 137, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Cell Incinerator”
local A_2 = CFrame.new(-115.5, 205.299988, 197, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-127.5, 206.799988, 198.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-117, 206.799988, 188, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Remote Diamond Mine”
local A_2 = CFrame.new(-117, 206.799988, 206, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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remoteclickmedium1active = true
AutoRemoteClickToggle.TextColor3 = Color3.new(0, 1, 0)
AutoRemoteClickToggle.Text = “ON”
coroutine.resume(autoclick)
placesetup1a1cdone = true
end
end
end
end

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function placeitemsset1a1d()
if placesetup1a1dactive == true then
if placesetup1a1ddone ~= true then
remoteclickfastactive=false
remoteclickmedium1active=false
remoteclickmedium2active=false
remoteclickslowactive=false
AutoRemoteClickToggle.TextColor3 = Color3.new(0, 1, 0)
AutoRemoteClickToggle.Text = “ON”

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local Event = game:GetService(“ReplicatedStorage”).DestroyAll
Event:InvokeServer()
wait(1)

game.ReplicatedStorage.BuyItem:InvokeServer(‘Cell Processor’, 1)
wait(1)

if starterdropper == “Newtonium” then
game.ReplicatedStorage.BuyItem:InvokeServer(‘Quantum Processor’, 1)
wait(0.5)
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local A_1 = “Quantum Processor”
local A_2 = CFrame.new(-106.5, 205.299988, 194, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Newtonium Mine”
local A_2 = CFrame.new(-103.5, 208.299988, 174.5, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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placeextraplutoniumexcavatorsdone = true
elseif starterdropper == “Noobite” then
local A_1 = “Noobite Mine”
local A_2 = CFrame.new(-99, 205.299988, 185, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Noobite Mine”
local A_2 = CFrame.new(-99, 205.299988, 203, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Cell Processor”
local A_2 = CFrame.new(-97.5, 205.299988, 194, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
placeextraplutoniumexcavatorsdone = true
else
game.ReplicatedStorage.BuyItem:InvokeServer(‘Plutonium Excavator’, 2)
wait(0.5)
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local A_1 = “Cell Processor”
local A_2 = CFrame.new(-94.5, 205.299988, 173, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Plutonium Excavator”
local A_2 = CFrame.new(-94.5, 205.299988, 182, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Plutonium Excavator”
local A_2 = CFrame.new(-94.5, 205.299988, 164, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

buttonstoggle = true
ClickButtons.Text = “Stop Clicking”
ClickButtons.TextColor3 = Color3.new(0, 1, 0)
placesetup1a1ddone = true
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end
end
end
while placeextraplutoniumexcavatorsdone ~= true do
if fullcashvalue >= 3.5e9 then
if placeextraplutoniumexcavatorsdone ~= true then
game.ReplicatedStorage.BuyItem:InvokeServer(‘Cell Processor’, 1)
wait(0.5)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Plutonium Excavator’, 2)
wait(0.5)
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local A_1 = “Cell Processor”
local A_2 = CFrame.new(-64.5, 205.299988, 173, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Plutonium Excavator”
local A_2 = CFrame.new(-64.5, 205.299988, 164, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Plutonium Excavator”
local A_2 = CFrame.new(-64.5, 205.299988, 182, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

placeextraplutoniumexcavatorsdone = true
end
end
wait(5)
end
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end

function placestartitems1a2()
if placesetup1a2active == true then
print(“Dropper Set: ” .. tostring(starterdropper))
local Event = game:GetService(“ReplicatedStorage”).DestroyAll
Event:InvokeServer()
wait(1)

buttonstoggle = false
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ClickButtons.Text = “Click Buttons”
ClickButtons.TextColor3 = Color3.new(1, 1, 1)

remoteclickfastactive=false
remoteclickmediumactive=false
remoteclickslowactive=false
AutoRemoteClickToggle.TextColor3 = Color3.new(1, 0, 0)
AutoRemoteClickToggle.Text = “OFF”

local A_1 = “Ore Teleporter (Sender)”
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local A_2 = CFrame.new(-97.5, 203.799988, 110, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-91.5, 202.299988, 110, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-85.5, 202.299988, 110, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Magnifier”
local A_2 = CFrame.new(-70.5, 205.299988, 110, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-55.5, 202.299988, 110, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-49.5, 202.299988, 110, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-43.5, 202.299988, 110, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-37.5, 202.299988, 110, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-31.5, 202.299988, 110, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

if starterdropper == “Radium” then
local A_1 = “Radium Mine”
local A_2 = CFrame.new(-37.5, 208.299988, 119, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven check more reborn items miners haven
local A_1 = “Radium Mine”
local A_2 = CFrame.new(-52.5, 208.299988, 119, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
elseif starterdropper == “Unobtanium” then
local A_1 = “Unobtanium Mine”
local A_2 = CFrame.new(-43.5, 206.299988, 117.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven reborn items miners haven
local A_1 = “Unobtanium Mine”
local A_2 = CFrame.new(-52.5, 206.299988, 117.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
elseif starterdropper == “Noobite” then
local A_1 = “Noobite Mine”
local A_2 = CFrame.new(-54, 205.299988, 119, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Noobite Mine”
local A_2 = CFrame.new(-42, 205.299988, 119, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
else
local A_1 = “Osmium Mine”
local A_2 = CFrame.new(-49.5, 206.799988, 119, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
end
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placeitemsset1bh1()
end
end

function placeitemsset1ba()
local Event = game:GetService(“ReplicatedStorage”).DestroyAll
Event:InvokeServer()
wait(1)

buttonstoggle = false
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ClickButtons.Text = “Click Buttons”
ClickButtons.TextColor3 = Color3.new(1, 1, 1)

remoteclickfastactive=false
remoteclickmediumactive=false
remoteclickslowactive=false
AutoRemoteClickToggle.TextColor3 = Color3.new(1, 0, 0)
AutoRemoteClickToggle.Text = “OFF”

if placesetup1bactive == true then
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placeitemsset1bh1()
else
local A_1 = “Ore Teleporter (Receiver)”
local A_2 = CFrame.new(-148.5, 203.799988, 249.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-139.5, 202.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
reborn items miners haven informational reborn items miners haven
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-139.5, 202.299988, 251, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-133.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

placefreonblasters()
end
end

function placefreonblasters()
if placesetup1bactive == true then
placeitemsset1bb()
elseif placesetup1cactive == true or placesetup1dactive == true or placesetup1eactive == true then
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local A_1 = “Centering Conveyor”
local A_2 = CFrame.new(-127.5, 202.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-121.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven informational reborn items miners haven
local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-115.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-109.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-103.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-97.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-91.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-85.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven reborn items miners haven
local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-79.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-73.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven reborn items miners haven
local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-67.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-61.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-55.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-49.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven informational reborn items miners haven
local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-43.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-37.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-31.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-25.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven check more reborn items miners haven
local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-19.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-13.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven reborn items miners haven
local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-7.5, 205.299988, 245, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Centering Conveyor”
local A_2 = CFrame.new(-1.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven reborn items miners haven
local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-7.5, 205.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-13.5, 205.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven reborn items miners haven
local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-19.5, 205.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-25.5, 205.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven best of reborn items miners haven
local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-31.5, 205.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-31.5, 205.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven check more reborn items miners haven
local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-37.5, 205.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-43.5, 205.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

reborn items miners haven informational reborn items miners haven
local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-49.5, 205.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Freon-Blast Upgrader”
local A_2 = CFrame.new(-55.5, 205.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
placeitemsset1bc()
reborn items miners haven informational reborn items miners haven
end
end

function placeitemsset1bb()
local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-127.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-121.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-115.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-109.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-103.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
reborn items miners haven informational reborn items miners haven
local A_2 = CFrame.new(-97.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-91.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
reborn items miners haven best of reborn items miners haven
local A_2 = CFrame.new(-85.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-79.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
reborn items miners haven informational reborn items miners haven
local A_2 = CFrame.new(-73.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-67.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
reborn items miners haven reborn items miners haven
local A_2 = CFrame.new(-61.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-55.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
reborn items miners haven informational reborn items miners haven
local A_2 = CFrame.new(-49.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-43.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-37.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-31.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-25.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-19.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-13.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-7.5, 202.299988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
placeitemsset1bc()
end
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function placeitemsset1bc()
local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-1.5, 203.799988, 245, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(4.5, 202.299988, 245, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(4.5, 202.299988, 239, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(4.5, 203.799988, 233, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(4.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

if placesetup1bactive == true then
placeitemsset1bd()
elseif placesetup1cactive == true then
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placeitemsset1be()
elseif placesetup1dactive == true then
placeschrodinger1()
elseif placesetup1eactive == true then
placeschrodinger1()
else
placeitemsset1bd()
end
end

reborn items miners haven informational reborn items miners haven
function placeitemsset1bd()
local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-1.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-7.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-13.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-19.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-25.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-31.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-37.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-43.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-49.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-55.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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placeitemsset1be()
end

function placeitemsset1be()
local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-61.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-67.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-73.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-79.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-85.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-91.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-97.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-103.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-109.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-115.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-121.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-127.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-133.5, 202.299988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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placeitemsset1bf()
end

function placeschrodinger1()
local A_1 = “Schrodinger Evaluator”
local A_2 = CFrame.new(-58.5, 203.799988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Schrodinger Evaluator”
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local A_2 = CFrame.new(-70.5, 203.799988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Schrodinger Evaluator”
local A_2 = CFrame.new(-82.5, 203.799988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Schrodinger Evaluator”
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local A_2 = CFrame.new(-94.5, 203.799988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Schrodinger Evaluator”
local A_2 = CFrame.new(-106.5, 203.799988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Schrodinger Evaluator”
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local A_2 = CFrame.new(-118.5, 203.799988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Schrodinger Evaluator”
local A_2 = CFrame.new(-130.5, 203.799988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Schrodinger Evaluator”
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local A_2 = CFrame.new(-136.5, 203.799988, 209, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Schrodinger Evaluator”
local A_2 = CFrame.new(-124.5, 203.799988, 209, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Schrodinger Evaluator”
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local A_2 = CFrame.new(-112.5, 203.799988, 209, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Schrodinger Evaluator”
local A_2 = CFrame.new(-100.5, 203.799988, 209, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Schrodinger Evaluator”
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local A_2 = CFrame.new(-88.5, 203.799988, 209, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

placeitemsset1be()
end

function placeitemsset1bf()
local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-139.5, 203.799988, 227, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 221, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Wall”
local A_2 = CFrame.new(-145.5, 202.199982, 231.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Stopper”
local A_2 = CFrame.new(-151.5, 203.799988, 227, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 227, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-145.5, 203.799988, 215, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 209, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

placeitemsset1bg()
end

function placeitemsset1bg()
if placesetup1dactive == true or placesetup1eactive == true then
placeitemsset1bh()
else
reborn items miners haven informational reborn items miners haven
local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-139.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-133.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-127.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-121.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-115.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-109.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-103.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-97.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-91.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

placeitemsset1bh()
end
end

function placeitemsset1bh1()
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local A_1 = “Ore Teleporter (Receiver)”
local A_2 = CFrame.new(-100.5, 203.799988, 213.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-91.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-91.5, 202.299988, 215, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

placeitemsset1bh()
end

function placeitemsset1bh()
local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-85.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-79.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-73.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-67.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-61.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-55.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-49.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-43.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-37.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-31.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-25.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-19.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-13.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-7.5, 202.299988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
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local A_2 = CFrame.new(-1.5, 203.799988, 209, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(4.5, 202.299988, 209, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(4.5, 202.299988, 203, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(4.5, 203.799988, 197, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(4.5, 202.299988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-1.5, 202.299988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-6, 203.799988, 215, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-15, 203.799988, 215, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-24, 203.799988, 215, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-33, 203.799988, 215, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-42, 203.799988, 215, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-51, 203.799988, 215, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-60, 203.799988, 215, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-69, 203.799988, 215, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-78, 203.799988, 215, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-78, 203.799988, 203, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-69, 203.799988, 203, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-60, 203.799988, 203, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-51, 203.799988, 203, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-42, 203.799988, 203, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-33, 203.799988, 203, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-24, 203.799988, 203, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-15, 203.799988, 203, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-6, 203.799988, 203, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-55.5, 202.299988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-49.5, 202.299988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-43.5, 202.299988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-37.5, 202.299988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-31.5, 202.299988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-25.5, 202.299988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-19.5, 202.299988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-13.5, 202.299988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
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local A_2 = CFrame.new(-7.5, 202.299988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-6, 203.799988, 197, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-15, 203.799988, 197, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-24, 203.799988, 197, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-33, 203.799988, 197, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-42, 203.799988, 197, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-51, 203.799988, 197, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-51, 203.799988, 185, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-42, 203.799988, 185, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-33, 203.799988, 185, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-24, 203.799988, 185, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
local A_2 = CFrame.new(-15, 203.799988, 185, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Portable Ore Advancer”
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local A_2 = CFrame.new(-6, 203.799988, 185, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

if buy4indorewelders == true then
placeitemsset1bi1b()
else
placeitemsset1bi1a()
end
end
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function placeitemsset1bi1a()

local A_1 = “Precision Refiner”
local A_2 = CFrame.new(-64.5, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Precision Refiner”
local A_2 = CFrame.new(-76.5, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Plasma Iron Polisher”
local A_2 = CFrame.new(-85.5, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Plasma Iron Polisher”
local A_2 = CFrame.new(-91.5, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Plasma Iron Polisher”
local A_2 = CFrame.new(-97.5, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Plasma Iron Polisher”
local A_2 = CFrame.new(-103.5, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Plasma Iron Polisher”
local A_2 = CFrame.new(-109.5, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-120, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Recliner”
local A_2 = CFrame.new(-132, 203.799988, 192.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-139.5, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

placeitemsset1bi1c()
end

function placeitemsset1bi1b()
local A_1 = “Industrial Ore Welder”
local A_2 = CFrame.new(-64.5, 203.799988, 189.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Industrial Ore Welder”
local A_2 = CFrame.new(-76.5, 203.799988, 189.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Industrial Ore Welder”
local A_2 = CFrame.new(-88.5, 203.799988, 189.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Industrial Ore Welder”
local A_2 = CFrame.new(-100.5, 203.799988, 189.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-64.5, 202.299988, 179, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-64.5, 202.299988, 173, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-76.5, 202.299988, 179, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-76.5, 202.299988, 173, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-88.5, 202.299988, 179, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-88.5, 202.299988, 173, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-100.5, 202.299988, 179, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-100.5, 202.299988, 173, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Coal Mine”
local A_2 = CFrame.new(-58.5, 205.299988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Coal Mine”
local A_2 = CFrame.new(-58.5, 205.299988, 173, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Coal Mine”
local A_2 = CFrame.new(-70.5, 205.299988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Coal Mine”
local A_2 = CFrame.new(-70.5, 205.299988, 173, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Coal Mine”
local A_2 = CFrame.new(-82.5, 205.299988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Coal Mine”
local A_2 = CFrame.new(-82.5, 205.299988, 173, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Coal Mine”
local A_2 = CFrame.new(-94.5, 205.299988, 179, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Coal Mine”
local A_2 = CFrame.new(-94.5, 205.299988, 173, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Coal Mine”
local A_2 = CFrame.new(-64.5, 205.299988, 167, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Coal Mine”
local A_2 = CFrame.new(-76.5, 205.299988, 167, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Coal Mine”
local A_2 = CFrame.new(-88.5, 205.299988, 167, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Coal Mine”
local A_2 = CFrame.new(-100.5, 205.299988, 167, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Plasma Iron Polisher”
local A_2 = CFrame.new(-109.5, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Plasma Iron Polisher”
local A_2 = CFrame.new(-115.5, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-126, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Recliner”
local A_2 = CFrame.new(-138, 203.799988, 192.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-139.5, 203.799988, 191, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

placeitemsset1bi2()
end

function placeitemsset1bi1c()
local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 194, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 188, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-145.5, 203.799988, 182, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 176, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-135, 203.799988, 176, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Ore Recliner”
local A_2 = CFrame.new(-123, 203.799988, 174.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-111, 203.799988, 176, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Ore Recliner”
local A_2 = CFrame.new(-99, 203.799988, 174.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-87, 203.799988, 176, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Ore Recliner”
local A_2 = CFrame.new(-75, 203.799988, 174.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-67.5, 203.799988, 176, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-61.5, 202.299988, 176, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-61.5, 203.799988, 170, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-58.5, 202.299988, 164, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-64.5, 202.299988, 164, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-70.5, 202.299988, 164, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-76.5, 202.299988, 164, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-87, 203.799988, 164, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Recliner”
local A_2 = CFrame.new(-99, 203.799988, 165.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-111, 203.799988, 164, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Zapper”
local A_2 = CFrame.new(-121.5, 202.299988, 165.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Ore Zapper”
local A_2 = CFrame.new(-127.5, 202.299988, 165.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Zapper”
local A_2 = CFrame.new(-133.5, 202.299988, 165.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-139.5, 203.799988, 164, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 167, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 161, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 155, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 149, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-145.5, 203.799988, 143, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 137, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-139.5, 203.799988, 137, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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placeitemsset1bi2b()
end

function placeitemsset1bi2()
if buy4indorewelders == true then
placeitemsset1bi2a()
else
local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 194, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 188, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-145.5, 203.799988, 177.5, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Zapper”
local A_2 = CFrame.new(-147, 202.299988, 167, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Zapper”
local A_2 = CFrame.new(-147, 202.299988, 161, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Zapper”
local A_2 = CFrame.new(-147, 202.299988, 155, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 149, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-145.5, 203.799988, 143, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 137, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-139.5, 203.799988, 137, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

placeitemsset1bi2b()
end
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end

function placeitemsset1bi2a()
local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 194, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-145.5, 203.799988, 188, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 182, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-135, 203.799988, 182, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Recliner”
local A_2 = CFrame.new(-123, 203.799988, 180.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-115.5, 203.799988, 182, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-109.5, 202.299988, 182, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-109.5, 203.799988, 176, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-109.5, 202.299988, 170, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-120, 203.799988, 170, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Recliner”
local A_2 = CFrame.new(-132, 203.799988, 171.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-139.5, 203.799988, 173, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 173, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-145.5, 203.799988, 167, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-145.5, 202.299988, 161, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-135, 203.799988, 161, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Zapper”
local A_2 = CFrame.new(-124.5, 202.299988, 159.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Zapper”
local A_2 = CFrame.new(-118.5, 202.299988, 159.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Zapper”
local A_2 = CFrame.new(-112.5, 202.299988, 159.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-106.5, 202.299988, 161, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-106.5, 203.799988, 155, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-103.5, 202.299988, 149, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-109.5, 202.299988, 149, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-115.5, 202.299988, 149, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-121.5, 202.299988, 149, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-127.5, 203.799988, 149, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-133.5, 202.299988, 149, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-133.5, 202.299988, 143, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

placeitemsset1bi2b()
end

function placeitemsset1bi2b()
local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-133.5, 202.299988, 137, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Cannon”
local A_2 = CFrame.new(-133.5, 203.799988, 129.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-133.5, 202.299988, 122, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-133.5, 202.299988, 116, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-133.5, 202.299988, 110, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Steel Wall”
local A_2 = CFrame.new(-139.5, 211.299988, 119, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Steel Wall”
local A_2 = CFrame.new(-127.5, 211.299988, 119, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-133.5, 202.299988, 104, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-127.5, 202.299988, 104, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-121.5, 203.799988, 104, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-115.5, 202.299988, 104, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Metal Wall Segment”
local A_2 = CFrame.new(-139.5, 211.299988, 104, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Steel Wall”
local A_2 = CFrame.new(-124.5, 211.299988, 98, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-115.5, 203.799988, 114.5, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Steamer”
local A_2 = CFrame.new(-115.5, 206.799988, 128, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-115.5, 203.799988, 137, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-115.5, 202.299988, 143, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-105, 203.799988, 143, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Steamer”
local A_2 = CFrame.new(-91.5, 206.799988, 143, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

if placesetup2bactive == true or placesetup2cactive == true then
placeset2extraitems1()
else
placeitemsset1bi3()
end
end

function placeitemsset1bi3()
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local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-78, 203.799988, 143, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Steamer”
local A_2 = CFrame.new(-64.5, 206.799988, 143, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-51, 203.799988, 143, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Steamer”
local A_2 = CFrame.new(-37.5, 206.799988, 143, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-28.5, 203.799988, 143, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-22.5, 202.299988, 143, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-22.5, 203.799988, 153.5, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Satellite Beam”
local A_2 = CFrame.new(-24, 205.299988, 165.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Endpoint Refiner”
local A_2 = CFrame.new(-31.5, 205.299988, 167, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-31.5, 202.299988, 176, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-25.5, 202.299988, 176, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Basic Conveyor”
local A_2 = CFrame.new(-19.5, 202.299988, 176, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Conveyor Ramp”
local A_2 = CFrame.new(-13.5, 203.799988, 176, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-7.5, 202.299988, 176, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Large Conveyor Ramp”
local A_2 = CFrame.new(-7.5, 203.799988, 165.5, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Replicator”
local A_2 = CFrame.new(0, 205.299988, 156.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-7.5, 202.299988, 155, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

if placesetup1a2active == true then
local A_1 = “Ore Scanner”
local A_2 = CFrame.new(-7.5, 203.799988, 146, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Ore Scanner”
local A_2 = CFrame.new(-7.5, 203.799988, 134, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Scanner”
local A_2 = CFrame.new(-7.5, 203.799988, 122, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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else
local A_1 = “Advanced Ore Scanner”
local A_2 = CFrame.new(-7.5, 205.299988, 146, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Advanced Ore Scanner”
local A_2 = CFrame.new(-7.5, 205.299988, 134, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = “Advanced Ore Scanner”
local A_2 = CFrame.new(-7.5, 205.299988, 122, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
end

local A_1 = “Plasma Iron Polisher”
local A_2 = CFrame.new(-7.5, 203.799988, 113, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

if placesetup1a2active == true then
placeitemssetup1a2furnace()
elseif placesetup1bactive == true then
placeitemsset1j()
elseif placesetup1cactive == true then
placeitemsset1j()
elseif placesetup1dactive == true then
placeitemsset1k()
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elseif placesetup1eactive == true then
placeitemsset1l()
end
end

function placeitemssetup1a2furnace()
local A_1 = “Heavenly Forge”
local A_2 = CFrame.new(-6, 208.299988, 102.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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buyextraosmium1a()
end

function placeitemsset1j()
local A_1 = “Sacrificial Altar”
local A_2 = CFrame.new(-7.5, 208.299988, 99.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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placeitemsset1bm()
end

function placeitemsset1k()
local A_1 = “The Dream-Maker”
local A_2 = CFrame.new(-7.5, 205.299988, 102.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
placeitemsset1bm()
end
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function placeitemsset1l()
local A_1 = “Shrine of Penitence”
local A_2 = CFrame.new(-7.5, 205.299988, 104, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
placeitemsset1bm()
end

function buyextraosmium1a()
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if buyextraosmium1adone ~= true then
while fullcashvalue = 110e+9 then
print(“Buying extra Osmium Mines”)
notify’Buying extra Osmium Mines’
wait(0.5)
game.ReplicatedStorage.BuyItem:InvokeServer(‘Osmium Mine’, 2)
wait(0.2)
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local A_1 = “Osmium Mine”
local A_2 = CFrame.new(-49.5, 206.799988, 101, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Osmium Mine”
local A_2 = CFrame.new(-43.5, 206.799988, 119, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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buyextraosmium1adone = true
end
end
end

function placeitemsset1bm()
local A_1 = “Ore Teleporter (Sender)”
local A_2 = CFrame.new(-106.5, 203.799988, 116, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Digital Ore Cleaner ”
local A_2 = CFrame.new(-97.5, 203.799988, 116, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Digital Ore Cleaner ”
local A_2 = CFrame.new(-85.5, 203.799988, 116, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Digital Ore Cleaner ”
local A_2 = CFrame.new(-73.5, 203.799988, 116, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Ore Magnifier”
local A_2 = CFrame.new(-55.5, 205.299988, 116, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-40.5, 202.299988, 116, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Military-Grade Conveyor”
local A_2 = CFrame.new(-34.5, 202.299988, 116, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
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Event:InvokeServer(A_1, A_2)

if starterdropper == “Newtonium” then
if buychrodingerdone == true then
local A_1 = “Newtonium Mine”
local A_2 = CFrame.new(-37.5, 208.299988, 102.5, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
else
placeitemsset1bn()
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end
end
if starterdropper == “Noobite” then
if placesetup1dactive == true or placesetup1eactive == true then
local A_1 = “Noobite Mine”
local A_2 = CFrame.new(-25.5, 205.299988, 114.5, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
end

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local A_1 = “Noobite Mine”
local A_2 = CFrame.new(-39, 205.299988, 125, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Noobite Mine”
local A_2 = CFrame.new(-39, 205.299988, 107, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
elseif starterdropper == “Unobtanium” then
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local A_1 = “Unobtanium Mine”
local A_2 = CFrame.new(-34.5, 206.299988, 108.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Unobtanium Mine”
local A_2 = CFrame.new(-40.5, 206.299988, 108.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = “Unobtanium Mine”
local A_2 = CFrame.new(-34.5, 206.299988, 123.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Unobtanium Mine”
local A_2 = CFrame.new(-34.5, 206.299988, 123.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
elseif starterdropper == “Radium” then
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local A_1 = “Radium Mine”
local A_2 = CFrame.new(-37.5, 208.299988, 107, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Radium Mine”
local A_2 = CFrame.new(-37.5, 208.299988, 125, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
else
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placeitemsset1bn()
end
end

function placeitemsset1bn()
if buychrodingerdone == true then
local A_1 = “Painite Mine”
local A_2 = CFrame.new(-30, 208.299988, 108.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
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print(“Place another Painite Mine down if you want to put more ore through.”)
print(“Keep an eye on the max ore limit or it will lag the game.”)
else
local A_1 = “Bismuth Mine”
local A_2 = CFrame.new(-37.5, 206.799988, 125, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Bismuth Mine”
local A_2 = CFrame.new(-37.5, 206.799988, 107, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
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local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = “Bismuth Mine”
local A_2 = CFrame.new(-25.5, 206.799988, 116, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService(“ReplicatedStorage”).PlaceItem
Event:InvokeServer(A_1, A_2)
end
end

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— Auto Setup 2 —

local autoupgrade2layout = coroutine.create(function()
while true do
while placesetup2active == true do
if fullcashvalue >= 40e15 then
if setuplevel2bstarted ~= true then
setuplevel2astarted = false
placesetup2aactive = false
placesetup2bactive = true
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placesetup2cactive = false
buystartitems2a = true
buystartitems2b = false
placesetup1dactive = true
placesetup1eactive = false
buystartitems1b = true
buy4indorewelders = true
buyfreonblasters = true
buychrodinger = true
buyshrine = false
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print(“Auto Place Setup Level 2B Activated at: “.. cashvalue)
wait(1)
setuplevel2bstarted = true
buyitemslayout1b()
end
elseif fullcashvalue = 40e21 then
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if setuplevel7cstarted ~= true then
placesetup7aactive = false
placesetup7bactive = false
placesetup7cactive = true
buystartitems7a = true
buystartitems7b = true
print(“Auto Place Setup Level 7C Activated at: “.. cashvalue)
print(“DD Cash required to get Overlord Device at ReBirth”)
wait(1)
setuplevel7cstarted = true
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TextButtonAutoPlace7b.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace7b.Text = “Add items when ore is upgraded”
buystartitems7main()
end
elseif fullcashvalue >= 15e12 and setuplevel7cstarted ~= true then
if setuplevel7bstarted ~= true then
setuplevel7cstarted = false
placesetup7aactive = false
placesetup7bactive = true
placesetup7cactive = false
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buystartitems7a = true
buystartitems7b = false
print(“Auto Place Setup Level 7B Activated at: “.. cashvalue ..”. Final setup at $40sx.”)
wait(1)
setuplevel7bstarted = true
buystartitems7main()
end
elseif fullcashvalue = 6e17 then
if setuplevel8bstarted ~= true then
placesetup8aactive = false
placesetup8bactive = true
buystartitems8a = true
buystartitems8b = true
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print(“Auto Place Setup Level 8B Activated at: “.. cashvalue)
print(“tsTG Cash required to get True Overlord Device at ReBirth”)
wait(1)
setuplevel8bstarted = true
buyitemsset8a1()
end
elseif fullcashvalue < 5e17 and setuplevel8astarted ~= true then
if setuplevel8astarted ~= true then
setuplevel8bstarted = false
placesetup8aactive = true
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placesetup8bactive = false
buystartitems8a = false
buystartitems8b = true
placesetup8adone = false
buystartitems8adone = false
print("Level 8A started at: ".. cashvalue ..". Get to $500qd for the Full Setup.")
wait(1)
setuplevel8astarted = true
placeitemsset8a()
end
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end
wait(5)
end
coroutine.yield()
end
end)

TextButtonAutoPlace8a.MouseButton1Click:connect(function()
if placesetup8active ~= true then
placesetup8active = true
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TextButtonAutoPlace8.BackgroundColor3 = Color3.new(0, 0.5, 0)
TextButtonAutoPlace8a.Text = "STOP"
TextButtonAutoPlace8a.BackgroundColor3 = Color3.new(0, 0.5, 0)
coroutine.resume(autoupgrade8layout)
else
placesetup8active = false
print("True Overlord Device [setup 8] stopped")
setuplevel8astarted = false
setuplevel8bstarted = false
placesetup8aactive = false
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placesetup8bactive = false
buystartitems8a = false
buystartitems8adone = false
TextButtonAutoPlace8.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace8a.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
TextButtonAutoPlace8a.Text = "START"
end
end)

function placeitemsset8a()
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if placesetup8aactive == true then
if placesetup8adone ~= true then
local Event = game:GetService("ReplicatedStorage").DestroyAll
Event:InvokeServer()
wait(1)

local A_1 = "Symmetrium Mine"
local A_2 = CFrame.new(-61.5, 206.799988, 141.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nature's Grip"
local A_2 = CFrame.new(-64.5, 205.299988, 155, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

placesetup8adone = true
end
end
end
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function buyitemsset8a1()
if buystartitems8a == true then
if buystartitems8adone ~= true then
print("Buying Main Setup Items for True Overlord Device")
wait(0.5)
game.ReplicatedStorage.BuyItem:InvokeServer('Basic Conveyor', 50)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Military-Grade Conveyor', 80)
wait(0.2)
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game.ReplicatedStorage.BuyItem:InvokeServer('Nuclear Conveyor', 30)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Conveyor Ramp', 20)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Large Conveyor Ramp', 4)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Ore Replicator', 3)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Raised Shielded Conveyor', 50)
wait(0.2)
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game.ReplicatedStorage.BuyItem:InvokeServer('Ore Teleporter (Sender)', 1)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Ore Teleporter (Receiver)', 1)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Ore Recliner', 2)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Coal Mine', 12)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Ore Zapper', 4)
wait(0.2)
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game.ReplicatedStorage.BuyItem:InvokeServer('Satellite Beam', 1)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Endpoint Refiner', 1)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Ore Hoister', 1)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Advanced Ore Scanner', 3)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Pink Teleporter (Receiver)', 2)
wait(0.2)
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game.ReplicatedStorage.BuyItem:InvokeServer('Pink Teleporter (Sender)', 1)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Tiny Conveyor', 60)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Portable Ore Stopper', 70)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Steel Wall', 8)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Conveyor Wall', 24)
wait(0.2)
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game.ReplicatedStorage.BuyItem:InvokeServer('Metal Wall Segment', 6)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Ore Gate', 1)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Industrial Ore Welder', 4)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Flaming Ore Scanner', 1)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Lightningbolt Refiner', 1)
wait(0.2)
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game.ReplicatedStorage.BuyItem:InvokeServer('Suspended Refiner', 2)
wait(0.2)
game.ReplicatedStorage.BuyItem:InvokeServer('Orbitable Upgrader', 4)
wait(0.2)

buystartitems8adone = true
end
end
placeitemsset8a1()
end
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function placeitemsset8a1()
local Event = game:GetService("ReplicatedStorage").DestroyAll
Event:InvokeServer()
wait(1)

local A_1 = "Symmetrium Mine"
local A_2 = CFrame.new(7.49999952, 206.799988, 249.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Symmetrium Mine"
local A_2 = CFrame.new(-4.5, 206.799988, 249.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Ore Replicator"
local A_2 = CFrame.new(9, 205.299988, 228.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Ore Replicator"
local A_2 = CFrame.new(-3, 205.299988, 228.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(10.5, 202.299988, 234.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(4.5, 202.299988, 234.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-1.5, 202.299988, 234.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-7.5, 202.299988, 234.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(-12, 202.299988, 234.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(-12, 202.299988, 231.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(-12, 202.299988, 228.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Conveyor Ramp"
local A_2 = CFrame.new(-16.5, 203.799988, 230, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 230, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 224, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 218, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 212, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 206, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 200, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 194, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Conveyor Ramp"
local A_2 = CFrame.new(-22.5, 203.799988, 188, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Morning Star"
local A_2 = CFrame.new(-22.5, 206.799988, 179, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 170, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 164, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 158, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 152, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 146, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 140, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Conveyor Ramp"
local A_2 = CFrame.new(-22.5, 203.799988, 134, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Morning Star"
local A_2 = CFrame.new(-22.5, 206.799988, 125, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Reversible Conveyor"
local A_2 = CFrame.new(-22.5, 202.299988, 114.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Conveyor Ramp"
local A_2 = CFrame.new(-28.5, 203.799988, 116, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 116, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Conveyor Wall"
local A_2 = CFrame.new(-34.5, 202.199982, 111.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Conveyor Wall"
local A_2 = CFrame.new(-39, 202.199982, 116, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 122, 1, 0, 1.45519152e-11, 0, 1, 0, -1.45519152e-11, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 128, 1, 0, 1.45519152e-11, 0, 1, 0, -1.45519152e-11, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 134, 1, 0, 1.45519152e-11, 0, 1, 0, -1.45519152e-11, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 140, 1, 0, 1.45519152e-11, 0, 1, 0, -1.45519152e-11, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 146, 1, 0, 1.45519152e-11, 0, 1, 0, -1.45519152e-11, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 152, 1, 0, 1.45519152e-11, 0, 1, 0, -1.45519152e-11, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Conveyor Ramp"
local A_2 = CFrame.new(-34.5, 203.799988, 158, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Morning Star"
local A_2 = CFrame.new(-34.5, 206.799988, 167, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 176, 1, 0, 1.45519152e-11, 0, 1, 0, -1.45519152e-11, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 182, 1, 0, 1.45519152e-11, 0, 1, 0, -1.45519152e-11, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 188, 1, 0, 1.45519152e-11, 0, 1, 0, -1.45519152e-11, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 194, 1, 0, 1.45519152e-11, 0, 1, 0, -1.45519152e-11, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 200, 1, 0, 1.45519152e-11, 0, 1, 0, -1.45519152e-11, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Nuclear Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 206, 1, 0, 1.45519152e-11, 0, 1, 0, -1.45519152e-11, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Conveyor Ramp"
local A_2 = CFrame.new(-34.5, 203.799988, 212, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Morning Star"
local A_2 = CFrame.new(-34.5, 206.799988, 221, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Conveyor Ramp"
local A_2 = CFrame.new(-28.5, 203.799988, 230, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(-34.5, 202.299988, 230, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Conveyor Wall"
local A_2 = CFrame.new(-34.5, 202.199982, 234.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Conveyor Wall"
local A_2 = CFrame.new(-39, 202.199982, 230, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = game:GetService("Workspace").Tycoons.Factory1["Reversible Conveyor"].Model.Button
local Event = game:GetService("ReplicatedStorage").Click
Event:FireServer(A_1)

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wait(0.5)
placeitemsset8a2()
end

function placeitemsset8a2()
local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-16.5, 202.299988, 116, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-10.5, 202.299988, 116, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-4.5, 202.299988, 116, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-13.5, 202.299988, 116, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-7.5, 202.299988, 116, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Metal Wall Segment"
local A_2 = CFrame.new(7.5, 211.299988, 173, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Metal Wall Segment"
local A_2 = CFrame.new(-4.5, 211.299988, 173, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(-3, 202.299988, 117.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(-3, 202.299988, 114.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Steel Wall"
local A_2 = CFrame.new(10.5, 211.299988, 101, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Steel Wall"
local A_2 = CFrame.new(-4.5, 211.299988, 98, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Metal Wall Segment"
local A_2 = CFrame.new(10.5, 211.299988, 116, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Pink Teleporter (Receiver)"
local A_2 = CFrame.new(0, 203.799988, 107, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(1.5, 202.299988, 116, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(6, 202.299988, 117.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(6, 202.299988, 114.5, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(6, 202.299988, 120.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(0, 202.299988, 120.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Conveyor Wall"
local A_2 = CFrame.new(12, 202.199982, 116, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Conveyor Wall"
local A_2 = CFrame.new(10.5, 202.199982, 120.5, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 120.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 123.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 126.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 129.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 132.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 135.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 138.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 141.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 144.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 147.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 150.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 153.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 156.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 159.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 162.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 165.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 168.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Steel Wall"
local A_2 = CFrame.new(-1.5, 211.299988, 134, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Steel Wall"
local A_2 = CFrame.new(7.5, 211.299988, 134, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Steel Wall"
local A_2 = CFrame.new(7.5, 211.299988, 158, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Steel Wall"
local A_2 = CFrame.new(-1.5, 211.299988, 158, -1, 0, 2.7814184e-07, 0, 1, 0, -2.7814184e-07, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Pink Teleporter (Sender)"
local A_2 = CFrame.new(1.5, 203.799988, 173, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Steel Wall"
local A_2 = CFrame.new(4.5, 211.299988, 179, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

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local A_1 = "Dragon Blaster"
local A_2 = CFrame.new(-10.5, 205.299988, 150.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

placeitemsset8a3()
end

function placeitemsset8a3()
local A_1 = "Ore Teleporter (Receiver)"
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local A_2 = CFrame.new(-34.5, 203.799988, 243.5, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Astral Predicter"
local A_2 = CFrame.new(-46.5, 206.799988, 245, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Wild Spore"
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local A_2 = CFrame.new(-58.5, 203.799988, 245, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Quantum Ore Cleaner "
local A_2 = CFrame.new(-70.5, 203.799988, 245, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "The Catalyst"
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local A_2 = CFrame.new(-85.5, 208.299988, 245, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Overlord Device"
local A_2 = CFrame.new(-103.5, 205.299988, 245, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Large Conveyor Ramp"
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local A_2 = CFrame.new(-120, 203.799988, 245, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Satellite Beam"
local A_2 = CFrame.new(-132, 205.299988, 243.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Endpoint Refiner"
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local A_2 = CFrame.new(-133.5, 205.299988, 236, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(-142.5, 202.299988, 236, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Large Conveyor Ramp"
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local A_2 = CFrame.new(-142.5, 203.799988, 225.5, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Ore Recliner"
local A_2 = CFrame.new(-144, 203.799988, 213.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Ore Zapper"
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local A_2 = CFrame.new(-144, 202.299988, 206, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Ore Zapper"
local A_2 = CFrame.new(-144, 202.299988, 200, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Ore Zapper"
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local A_2 = CFrame.new(-144, 202.299988, 194, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Ore Zapper"
local A_2 = CFrame.new(-144, 202.299988, 188, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Orbitable Upgrader"
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local A_2 = CFrame.new(-151.5, 203.799988, 201.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Orbitable Upgrader"
local A_2 = CFrame.new(-151.5, 203.799988, 192.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Orbitable Upgrader"
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local A_2 = CFrame.new(-136.5, 203.799988, 192.5, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Orbitable Upgrader"
local A_2 = CFrame.new(-136.5, 203.799988, 201.5, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
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local A_2 = CFrame.new(-144, 202.299988, 182, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-144, 202.299988, 176, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
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local A_2 = CFrame.new(-144, 202.299988, 170, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-144, 202.299988, 164, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
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local A_2 = CFrame.new(-144, 202.299988, 158, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-144, 202.299988, 152, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
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local A_2 = CFrame.new(-144, 202.299988, 146, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-144, 202.299988, 140, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
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local A_2 = CFrame.new(-144, 202.299988, 134, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-144, 202.299988, 128, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
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local A_2 = CFrame.new(-144, 202.299988, 122, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-144, 202.299988, 116, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
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local A_2 = CFrame.new(-144, 202.299988, 110, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 182, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

placeitemsset8a4()
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end

function placeitemsset8a4()
local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 176, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 170, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 164, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 158, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 152, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 146, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 140, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 134, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 128, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 122, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 116, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-148.5, 203.799988, 110, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 182, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 176, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 170, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 164, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 158, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 152, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 146, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 140, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 134, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 128, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 122, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 116, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-139.5, 203.799988, 110, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Ore Hoister"
local A_2 = CFrame.new(-142.5, 203.799988, 102.5, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Ore Recliner"
local A_2 = CFrame.new(-135, 203.799988, 105.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-127.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-121.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-115.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-109.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-103.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-97.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-91.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-85.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-79.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-73.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-67.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-61.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Raised Shielded Conveyor"
local A_2 = CFrame.new(-55.5, 202.299988, 105.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-133.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-127.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-121.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-115.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-109.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-103.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-97.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-91.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-85.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-79.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-73.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-67.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-61.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-55.5, 203.799988, 110, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-133.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-127.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-121.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-115.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-109.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-103.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-97.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-91.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
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local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-85.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

placeitemsset8a5()
end
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function placeitemsset8a5()
local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-79.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-73.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-67.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-61.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = "Portable Ore Stopper"
local A_2 = CFrame.new(-55.5, 203.799988, 101, -3.57746401e-08, 0, 1, 0, 1, 0, -1, 0, -3.57746401e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-49.5, 202.299988, 101, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-49.5, 202.299988, 107, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-49.5, 202.299988, 113, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-49.5, 202.299988, 119, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(-49.5, 202.299988, 125, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = "Ore Illuminator"
local A_2 = CFrame.new(-58.5, 203.799988, 123.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Ore Gate"
local A_2 = CFrame.new(-69, 203.799988, 126.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = "Lightningbolt Refiner"
local A_2 = CFrame.new(-82.5, 203.799988, 126.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Large Conveyor Ramp"
local A_2 = CFrame.new(-99, 203.799988, 125, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = "Ore Replicator"
local A_2 = CFrame.new(-108, 205.299988, 117.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-109.5, 202.299988, 125, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(-115.5, 202.299988, 125, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Industrial Ore Welder"
local A_2 = CFrame.new(-117, 203.799988, 134, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = "Industrial Ore Welder"
local A_2 = CFrame.new(-117, 203.799988, 146, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Industrial Ore Welder"
local A_2 = CFrame.new(-117, 203.799988, 158, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = "Industrial Ore Welder"
local A_2 = CFrame.new(-117, 203.799988, 170, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(-127.5, 202.299988, 134, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(-127.5, 202.299988, 146, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(-127.5, 202.299988, 158, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(-127.5, 202.299988, 170, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Lightningbolt Refiner"
local A_2 = CFrame.new(-82.5, 203.799988, 126.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
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Event:InvokeServer(A_1, A_2)

placeitemsset8a6()
end

function placeitemsset8a6()
local A_1 = "Triple Coal Mine"
local A_2 = CFrame.new(-127.5, 205.299988, 128, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Triple Coal Mine"
local A_2 = CFrame.new(-127.5, 205.299988, 140, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Triple Coal Mine"
local A_2 = CFrame.new(-127.5, 205.299988, 152, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Triple Coal Mine"
local A_2 = CFrame.new(-127.5, 205.299988, 164, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Triple Coal Mine"
local A_2 = CFrame.new(-133.5, 205.299988, 134, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Triple Coal Mine"
local A_2 = CFrame.new(-133.5, 205.299988, 146, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Triple Coal Mine"
local A_2 = CFrame.new(-133.5, 205.299988, 158, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Triple Coal Mine"
local A_2 = CFrame.new(-133.5, 205.299988, 170, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Azure Refiner"
local A_2 = CFrame.new(-115.5, 206.799988, 185, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Conveyor Ramp"
local A_2 = CFrame.new(-115.5, 203.799988, 197, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-115.5, 202.299988, 203, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Clockwork"
local A_2 = CFrame.new(-108, 205.299988, 203, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(-100.5, 202.299988, 203, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Conveyor Ramp"
local A_2 = CFrame.new(-100.5, 203.799988, 197, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(-100.5, 202.299988, 191, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(-94.5, 202.299988, 191, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(-88.5, 202.299988, 191, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Conveyor Wall"
local A_2 = CFrame.new(-100.5, 202.199982, 207.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Conveyor Wall"
local A_2 = CFrame.new(-96, 202.199982, 203, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Reversible Conveyor"
local A_2 = CFrame.new(-81, 202.299988, 191, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Flaming Ore Scanner"
local A_2 = CFrame.new(-82.5, 205.299988, 201.5, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Tesla Resetter"
local A_2 = CFrame.new(-82.5, 204.799988, 218, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Ore Teleporter (Sender)"
local A_2 = CFrame.new(-82.5, 203.799988, 230, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Advanced Ore Scanner"
local A_2 = CFrame.new(-82.5, 205.299988, 182, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Advanced Ore Scanner"
local A_2 = CFrame.new(-82.5, 205.299988, 170, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Advanced Ore Scanner"
local A_2 = CFrame.new(-82.5, 205.299988, 158, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Sakura Garden"
local A_2 = CFrame.new(-82.5, 206.799988, 141.5, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-13.5, 202.299988, 116, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-7.5, 202.299988, 116, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Military-Grade Conveyor"
local A_2 = CFrame.new(-1.5, 202.299988, 116, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

placeitemsset8a7()
end

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function placeitemsset8a7()
local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(-3, 202.299988, 117.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(-3, 202.299988, 114.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Steel Wall"
local A_2 = CFrame.new(10.5, 211.299988, 101, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Steel Wall"
local A_2 = CFrame.new(-4.5, 211.299988, 98, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Pink Teleporter (Receiver)"
local A_2 = CFrame.new(0, 203.799988, 107, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(1.5, 202.299988, 116, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Basic Conveyor"
local A_2 = CFrame.new(7.5, 202.299988, 116, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(6, 202.299988, 120.5, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(0, 202.299988, 120.5, 1.3907092e-07, 0, 1, 0, 1, 0, -1, 0, 1.3907092e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Conveyor Wall"
local A_2 = CFrame.new(12, 202.199982, 116, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Conveyor Wall"
local A_2 = CFrame.new(10.5, 202.199982, 120.5, -2.90066708e-07, 0, -1, 0, 1, 0, 1, 0, -2.90066708e-07)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 120.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 123.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 126.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 129.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 132.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 135.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 138.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 141.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 144.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 147.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 150.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 153.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 156.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 159.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 162.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 165.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Tiny Conveyor"
local A_2 = CFrame.new(3, 202.299988, 168.5, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Steel Wall"
local A_2 = CFrame.new(-1.5, 211.299988, 134, -1, 0, -2.38497613e-08, 0, 1, 0, 2.38497613e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Steel Wall"
local A_2 = CFrame.new(7.5, 211.299988, 134, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Steel Wall"
local A_2 = CFrame.new(7.5, 211.299988, 158, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Steel Wall"
local A_2 = CFrame.new(-1.5, 211.299988, 158, -1, 0, 2.7814184e-07, 0, 1, 0, -2.7814184e-07, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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local A_1 = "Pink Teleporter (Sender)"
local A_2 = CFrame.new(1.5, 203.799988, 173, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)

local A_1 = "Steel Wall"
local A_2 = CFrame.new(4.5, 211.299988, 179, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
local Event = game:GetService("ReplicatedStorage").PlaceItem
Event:InvokeServer(A_1, A_2)
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end

— Auto ReBirth —

AutoRebirth.MouseButton1Click:connect(function()
if autorebirthactive == true then
autorebirthactive = false
AutoRebirth.TextColor3 = Color3.new(1, 1, 1)
AutoRebirth.Text = "Auto ReBirth"
else
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autorebirthactive = true
AutoRebirth.TextColor3 = Color3.new(0, 1, 0)
AutoRebirth.Text = "Stop ReBirth"
end
while autorebirthactive == true do
game:GetService'ReplicatedStorage'.Rebirth:InvokeServer()
local cashvalue = Plrs.LocalPlayer.leaderstats.Cash.Value
fullcashvalue = getfullcashvalue()
CurrentCash.Text = "Current Cash: ".. cashvalue .."nor $" .. fullcashvalue
wait(5)
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end
end)

— Auto Remote Click —

AutoRemoteClick.MouseButton1Click:connect(function()
if remoteclickfastactive == true or remoteclickmediumactive == true or remoteclickslowactive == true then
remoteclickfastactive=false
remoteclickmedium1active=false
remoteclickmedium2active=false
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remoteclickslowactive=false
AutoRemoteClickToggle.TextColor3 = Color3.new(1, 0, 0)
AutoRemoteClickToggle.Text = "OFF"
else
remoteclickfastactive=true
AutoRemoteClickToggle.TextColor3 = Color3.new(0, 1, 0)
AutoRemoteClickToggle.Text = "ON"
end
coroutine.resume(autoclick)
end)
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— TP to Crates —

spawn (function()
while true do
wait(0.2)
if tpcratesactive == true then
local player = game:GetService'Players'.LocalPlayer
local children = game.Workspace:GetChildren()
for i =1, #children do
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wait(0.1)
if children[i] ~= nil then
for x in string.gmatch(children[i].Name, "Crate") do
if children[i].Parent then
player.Character:MoveTo(children[i].Position)
wait(2)
end
end
end
end
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game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(LocationX, LocationY, LocationZ)
end
end
end)

TextButtonTpCrates.MouseButton1Click:connect(function()
if tpcratesactive == true then
tpcratesactive = false
TextButtonTpCrates.TextColor3 = Color3.new(1, 1, 1)
TextButtonTpCrates.Text = "TP to Crates"
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KeepCratesAway.TextColor3 = Color3.new(1, 1, 1)
KeepCratesAway.Text = "KEEP BASE CLEAR"
else
tpcratesactive = true
TextButtonTpCrates.TextColor3 = Color3.new(0, 1, 0)
TextButtonTpCrates.Text = "Stop Crates"
KeepCratesAway.TextColor3 = Color3.new(0, 1, 0)
KeepCratesAway.Text = "STOP CRATES"
LocationX = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x
LocationY = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y
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LocationZ = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z
print("Current Position: "..LocationX..", "..LocationY..", "..LocationZ)
end
end)

KeepCratesAway.MouseButton1Click:connect(function()
if tpcratesactive == true then
tpcratesactive=false
TextButtonTpCrates.TextColor3 = Color3.new(1, 1, 1)
TextButtonTpCrates.Text = "TP to Crates"
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KeepCratesAway.TextColor3 = Color3.new(1, 1, 1)
KeepCratesAway.Text = "KEEP BASE CLEAR"
else
tpcratesactive=true
TextButtonTpCrates.TextColor3 = Color3.new(0, 1, 0)
TextButtonTpCrates.Text = "Stop Crates"
KeepCratesAway.TextColor3 = Color3.new(0, 1, 0)
KeepCratesAway.Text = "STOP CRATES"
LocationX = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x
LocationY = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y
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LocationZ = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z
print("Current Position: "..LocationX..", "..LocationY..", "..LocationZ)
end
end)

— Bring Masked Man —

BringMaskedMan.MouseButton1Click:connect(function()
local shop = game.Workspace.Market.Hitfox
shop.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame+Vector3.new(math.random(0,0),0,math.random(0,0))
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shop.Transparency = 0
shop.BrickColor = BrickColor.new(1,0,0)
end)

— Toggle Mines —

ToggleMines.MouseButton1Click:connect(function()
if minestoggle == true then
minestoggle=false
ToggleMinesOnOff.TextColor3 = Color3.new(1, 0, 0)
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ToggleMinesOnOff.Text = "OFF"
else
minestoggle=true
ToggleMinesOnOff.TextColor3 = Color3.new(0, 1, 0)
ToggleMinesOnOff.Text = "ON"
end
game:GetService("ReplicatedStorage").ToggleMines:InvokeServer()
end)

— Remove All Items —
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RemoveAllItems.MouseButton1Click:connect(function()
game:GetService("ReplicatedStorage").DestroyAll:InvokeServer()
end)

— Bring Crates —

mouse.KeyDown:connect(function(key)
if key == "t" then
for i = 1,10 do
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wait()
game:GetService("ReplicatedStorage").MysteryBox:InvokeServer("Magnificent")
game:GetService("ReplicatedStorage").MysteryBox:InvokeServer("Luxury")
game:GetService("ReplicatedStorage").MysteryBox:InvokeServer("Spectral")
game:GetService("ReplicatedStorage").MysteryBox:InvokeServer("Inferno")
game:GetService("ReplicatedStorage").MysteryBox:InvokeServer("Unreal")
end
end
end)

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— Open All Crates —

OpenAllCrates.MouseButton1Click:connect(function()
if openallcratesactive == true then
openallcratesactive=false
OpenAllCrates.TextColor3 = Color3.new(1, 1, 1)
OpenAllCrates.Text = "Open All"
else
openallcratesactive=true
OpenAllCrates.TextColor3 = Color3.new(0, 1, 0)
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OpenAllCrates.Text = "Stop"
while openallcratesactive == true do
wait()
if 0 < game.Players.LocalPlayer.Crates.Unreal.Value then
game.ReplicatedStorage.MysteryBox:InvokeServer("Unreal")
wait(0.5)
end
if 0 < game.Players.LocalPlayer.Crates.Inferno.Value then
game.ReplicatedStorage.MysteryBox:InvokeServer("Inferno")
wait(0.5)
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end
if 0 < game.Players.LocalPlayer.Crates.Regular.Value then
game.ReplicatedStorage.MysteryBox:InvokeServer("Regular")
wait(0.5)
end
if 0 < game.Players.LocalPlayer.Crates.Red-Banded.Value then
game.ReplicatedStorage.MysteryBox:InvokeServer("Red-Banded")
wait(0.5)
end
if 0 < game.Players.LocalPlayer.Crates.Spectral.Value then
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game.ReplicatedStorage.MysteryBox:InvokeServer("Spectral")
wait(0.5)
end
if 0 < game.Players.LocalPlayer.Crates.Pumpkin.Value then
game.ReplicatedStorage.MysteryBox:InvokeServer("Pumpkin")
wait(0.5)
end
if 0 < game.Players.LocalPlayer.Crates.Luxury.Value then
game.ReplicatedStorage.MysteryBox:InvokeServer("Luxury")
wait(0.5)
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end
if 0 < game.Players.LocalPlayer.Crates.Festive.Value then
game.ReplicatedStorage.MysteryBox:InvokeServer("Festive")
wait(0.5)
end
if 0 < game.Players.LocalPlayer.Crates.Magnificent.Value then
game.ReplicatedStorage.MysteryBox:InvokeServer("Magnificent")
wait(0.5)
end
end
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end
end)

Layouts1Save.MouseButton1Down:connect(function()
game:GetService("ReplicatedStorage").Layouts:InvokeServer(Check)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Save", "Layout1")
game:GetService("ReplicatedStorage").Layouts:InvokeServer(Check)
if MyLayouts.Layout1.Value == "[]" then
Layouts1Save.Text = "SAVE"
Layouts1Save.BackgroundColor3 = Color3.new(0.1, 0.1, 1)
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Layouts1Load.BackgroundColor3 = Color3.new(0.65, 0.65, 0.65)
Layouts1AutoLoad.BackgroundColor3 = Color3.new(0.65, 0.65, 0.65)
Layout1saved = false
Layout1text = "Clear"
else
Layouts1Save.Text = "CLEAR"
Layouts1Save.BackgroundColor3 = Color3.new(1, 0.2, 0.2)
Layouts1Load.BackgroundColor3 = Color3.new(0.1, 1, 0.1)
Layouts1AutoLoad.BackgroundColor3 = Color3.new(0.1, 1, 1)
Layout1saved = true
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Layout1text = "Saved"
end
end)

Layouts2Save.MouseButton1Down:connect(function()
game:GetService("ReplicatedStorage").Layouts:InvokeServer(Check)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Save", "Layout2")
game:GetService("ReplicatedStorage").Layouts:InvokeServer(Check)
if MyLayouts.Layout2.Value == "[]" then
Layouts2Save.Text = "SAVE"
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Layouts2Save.BackgroundColor3 = Color3.new(0.1, 0.1, 1)
Layouts2Load.BackgroundColor3 = Color3.new(0.65, 0.65, 0.65)
Layouts2AutoLoad.BackgroundColor3 = Color3.new(0.65, 0.65, 0.65)
Layout2saved = false
Layout2text = "Clear"
else
Layouts2Save.Text = "CLEAR"
Layouts2Save.BackgroundColor3 = Color3.new(1, 0.2, 0.2)
Layouts2Load.BackgroundColor3 = Color3.new(0.1, 1, 0.1)
Layouts2AutoLoad.BackgroundColor3 = Color3.new(0.1, 1, 1)
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Layout2saved = true
Layout2text = "Saved"
end
end)

Layouts3Save.MouseButton1Down:connect(function()
game:GetService("ReplicatedStorage").Layouts:InvokeServer(Check)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Save", "Layout3")
game:GetService("ReplicatedStorage").Layouts:InvokeServer(Check)
if MyLayouts.Layout3.Value == "[]" then
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Layouts3Save.Text = "SAVE"
Layouts3Save.BackgroundColor3 = Color3.new(0.1, 0.1, 1)
Layouts3Load.BackgroundColor3 = Color3.new(0.65, 0.65, 0.65)
Layouts3AutoLoad.BackgroundColor3 = Color3.new(0.65, 0.65, 0.65)
Layout3saved = false
Layout3text = "Clear"
else
Layouts3Save.Text = "CLEAR"
Layouts3Save.BackgroundColor3 = Color3.new(1, 0.2, 0.2)
Layouts3Load.BackgroundColor3 = Color3.new(0.1, 1, 0.1)
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Layouts3AutoLoad.BackgroundColor3 = Color3.new(0.1, 1, 1)
Layout3saved = true
Layout3text = "Saved"
end
end)

Layouts1Load.MouseButton1Down:connect(function()
if Layout1saved == true then
game:GetService("ReplicatedStorage").Layouts:InvokeServer(Check)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load", "Layout1")
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end
end)

Layouts2Load.MouseButton1Down:connect(function()
if Layout2saved == true then
game:GetService("ReplicatedStorage").Layouts:InvokeServer(Check)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load", "Layout2")
end
end)

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Layouts3Load.MouseButton1Down:connect(function()
if Layout3saved == true then
game:GetService("ReplicatedStorage").Layouts:InvokeServer(Check)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load", "Layout3")
end
end)

Layouts1AutoLoad.MouseButton1Down:connect(function()
if Layout1saved == true then
if L1AutoLoadactive ~= true then
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L1AutoLoadactive = true
Layouts1AutoLoad.Text = "STOP"
Layouts1AutoLoad.BackgroundColor3 = Color3.new(0.9, 0.8, 0.9)
else
L1AutoLoadactive = false
Layouts1AutoLoad.Text = "AUTO"
Layouts1AutoLoad.BackgroundColor3 = Color3.new(0.1, 1, 1)
autorebirthactive = false
AutoRebirth.TextColor3 = Color3.new(1, 1, 1)
AutoRebirth.Text = "Auto ReBirth"
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end
if L1AutoLoadactive == true then
print("Layout 1 Auto Reload Started. Auto Rebirth Enabled..")
game:GetService("ReplicatedStorage").DestroyAll:InvokeServer()
wait(2)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load", "Layout1")
wait(8)
layoutempty = false
while L1AutoLoadactive == true do
game:GetService'ReplicatedStorage'.Rebirth:InvokeServer()
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local cashvalue = Plrs.LocalPlayer.leaderstats.Cash.Value
fullcashvalue = getfullcashvalue()
CurrentCash.Text = "Current Cash: ".. cashvalue .."nor $" .. fullcashvalue

local factoryitems = myfac:GetChildren()
for i =1, #factoryitems do
if factoryitems[i].ClassName == "Model" then
layoutempty = false
break
end
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layoutempty = true
end
if layoutempty then
print("Plot Empty. Layout 1 Reloading..")
wait(5)
game:GetService("ReplicatedStorage").DestroyAll:InvokeServer()
wait(1)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load", "Layout1")
end
wait(5)
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end
end
end
end)

Layouts2AutoLoad.MouseButton1Down:connect(function()
if Layout2saved == true then
if L2AutoLoadactive ~= true then
L2AutoLoadactive = true
Layouts2AutoLoad.Text = "STOP"
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Layouts2AutoLoad.BackgroundColor3 = Color3.new(0.9, 0.8, 0.9)
else
L2AutoLoadactive = false
Layouts2AutoLoad.Text = "AUTO"
Layouts2AutoLoad.BackgroundColor3 = Color3.new(0.1, 1, 1)
autorebirthactive = false
AutoRebirth.TextColor3 = Color3.new(1, 1, 1)
AutoRebirth.Text = "Auto ReBirth"
end
if L2AutoLoadactive == true then
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print("Layout 2 Auto Reload Started. Auto Rebirth Enabled..")
game:GetService("ReplicatedStorage").DestroyAll:InvokeServer()
wait(2)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load", "Layout2")
wait(8)
layoutempty = false
while L2AutoLoadactive == true do
game:GetService'ReplicatedStorage'.Rebirth:InvokeServer()
local cashvalue = Plrs.LocalPlayer.leaderstats.Cash.Value
fullcashvalue = getfullcashvalue()
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CurrentCash.Text = "Current Cash: ".. cashvalue .."nor $" .. fullcashvalue

local factoryitems = myfac:GetChildren()
for i =1, #factoryitems do
if factoryitems[i].ClassName == "Model" then
layoutempty = false
break
end
layoutempty = true
end
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if layoutempty then
print("Plot Empty. Layout 2 Reloading..")
wait(5)
game:GetService("ReplicatedStorage").DestroyAll:InvokeServer()
wait(1)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load", "Layout2")
end
wait(5)
end
end
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end
end)

Layouts3AutoLoad.MouseButton1Down:connect(function()
if Layout3saved == true then
if L3AutoLoadactive ~= true then
L3AutoLoadactive = true
Layouts3AutoLoad.Text = "STOP"
Layouts3AutoLoad.BackgroundColor3 = Color3.new(0.9, 0.8, 0.9)
else
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L3AutoLoadactive = false
Layouts3AutoLoad.Text = "AUTO"
Layouts3AutoLoad.BackgroundColor3 = Color3.new(0.1, 1, 1)
autorebirthactive = false
AutoRebirth.TextColor3 = Color3.new(1, 1, 1)
AutoRebirth.Text = "Auto ReBirth"
end
if L3AutoLoadactive == true then
print("Layout 3 Auto Reload Started. Auto Rebirth Enabled..")
game:GetService("ReplicatedStorage").DestroyAll:InvokeServer()
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wait(2)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load", "Layout3")
wait(8)
layoutempty = false
while L3AutoLoadactive == true do
game:GetService'ReplicatedStorage'.Rebirth:InvokeServer()
local cashvalue = Plrs.LocalPlayer.leaderstats.Cash.Value
fullcashvalue = getfullcashvalue()
CurrentCash.Text = "Current Cash: ".. cashvalue .."nor $" .. fullcashvalue

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local factoryitems = myfac:GetChildren()
for i =1, #factoryitems do
if factoryitems[i].ClassName == "Model" then
layoutempty = false
break
end
layoutempty = true
end
if layoutempty then
print("Plot Empty. Layout 3 Reloading..")
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wait(5)
game:GetService("ReplicatedStorage").DestroyAll:InvokeServer()
wait(1)
game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load", "Layout3")
end
wait(5)
end
end
end
end)
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TeleportOre.MouseButton1Down:connect(function()
local player = game:GetService'Players'.LocalPlayer
local factorynumber = player.PlayerTycoon.Value
local Factory = tostring(factorynumber)
for i,v in pairs(game.Workspace.DroppedParts[Factory]:getChildren()) do
local p= CFrame.new(game.Players.LocalPlayer.Character.Head.Position.x, game.Players.LocalPlayer.Character.Head.Position.y, game.Players.LocalPlayer.Character.Head.Position.z -3)
v.CFrame = p
end
end)
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function CountBricks()
local count = 0
for i,v in pairs(workspace:GetChildren()) do
for x in string.gmatch(v.Name, "Crate") do
wait(0.1)
count = count + 1
end
end
return count
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end

spawn (function()
while true do
wait(0.1)
CountTpCrates.Text = CountBricks()
end
end)

ItemBuyButton.MouseButton1Down:connect(function()
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local item = ItemText.Text
local amount = tonumber (AmountText.Text)
if amount == 0 then return end
game.ReplicatedStorage.BuyItem:InvokeServer(item, amount)
notify('Bought ' .. amount .. ' x ' .. item)
end)
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